1 /* guile-irrlicht --- GNU Guile bindings for Irrlicht Engine
3 Copyright (C) 2020 Javier Sancho <jsf@jsancho.org>
5 This file is part of guile-irrlicht.
7 guile-irrlicht is free software; you can redistribute it and/or modify
8 it under the terms of the GNU Lesser General Public License as
9 published by the Free Software Foundation; either version 3 of the
10 License, or (at your option) any later version.
12 guile-irrlicht is distributed in the hope that it will be useful, but
13 WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 General Public License for more details.
17 You should have received a copy of the GNU Lesser General Public
18 License along with guile-irrlicht. If not, see
19 <http://www.gnu.org/licenses/>.
22 #include <irrlicht/irrlicht.h>
25 #include "animated-mesh.h"
26 #include "animated-mesh-scene-node.h"
28 #include "camera-scene-node.h"
33 #include "mesh-scene-node.h"
34 #include "scene-manager.h"
35 #include "scene-node.h"
36 #include "scene-node-animator.h"
43 init_scene_manager (void)
45 init_scene_manager_type ();
46 scm_c_define_gsubr ("add-animated-mesh-scene-node!", 2, 0, 1,
47 (scm_t_subr)irr_scene_addAnimatedMeshSceneNode);
48 scm_c_define_gsubr ("add-camera-scene-node!", 1, 0, 1,
49 (scm_t_subr)irr_scene_addCameraSceneNode);
50 scm_c_define_gsubr ("add-camera-scene-node-fps!", 1, 0, 1,
51 (scm_t_subr)irr_scene_addCameraSceneNodeFPS);
52 scm_c_define_gsubr ("add-cube-scene-node!", 1, 0, 1,
53 (scm_t_subr)irr_scene_addCubeSceneNode);
54 scm_c_define_gsubr ("add-custom-scene-node!", 5, 0, 1,
55 (scm_t_subr)irr_scene_addCustomSceneNode);
56 scm_c_define_gsubr ("add-octree-scene-node!", 2, 0, 1,
57 (scm_t_subr)irr_scene_addOctreeSceneNode);
58 scm_c_define_gsubr ("add-sphere-scene-node!", 1, 0, 1,
59 (scm_t_subr)irr_scene_addSphereSceneNode);
60 scm_c_define_gsubr ("create-rotation-animator", 2, 0, 0,
61 (scm_t_subr)irr_scene_createRotationAnimator);
62 scm_c_define_gsubr ("get-mesh", 2, 0, 0, (scm_t_subr)irr_scene_getMesh);
63 scm_c_define_gsubr ("get-root-scene-node", 1, 0, 0, (scm_t_subr)irr_scene_getRootSceneNode);
64 scm_c_define_gsubr ("get-scene-manager", 1, 0, 0, (scm_t_subr)irr_getSceneManager);
65 scm_c_export ("add-animated-mesh-scene-node!", "add-camera-scene-node!",
66 "add-camera-scene-node-fps!", "add-custom-scene-node!", "add-cube-scene-node!",
67 "add-octree-scene-node!", "add-sphere-scene-node!", "create-rotation-animator",
68 "get-mesh", "get-root-scene-node", "get-scene-manager", NULL);
71 DEFINE_WRAPPED_TYPE (irr::scene::ISceneManager*, "scene-manager",
72 init_scene_manager_type, scene_manager_p,
73 wrap_scene_manager, unwrap_scene_manager);
76 irr_scene_addAnimatedMeshSceneNode (SCM wrapped_scene_manager,
80 SCM parent = scm_from_bool (0);
81 SCM id = scm_from_int32 (-1);
82 SCM position = scm_list_3 (scm_from_double (0),
85 SCM rotation = scm_list_3 (scm_from_double (0),
88 SCM scale = scm_list_3 (scm_from_double (1),
91 SCM also_add_if_mesh_pointer_zero = scm_from_bool (0);
93 scm_c_bind_keyword_arguments ("add-animated-mesh-scene-node!", rest, (scm_t_keyword_arguments_flags)0,
94 scm_from_utf8_keyword ("parent"), &parent,
95 scm_from_utf8_keyword ("id"), &id,
96 scm_from_utf8_keyword ("position"), &position,
97 scm_from_utf8_keyword ("rotation"), &rotation,
98 scm_from_utf8_keyword ("scale"), &scale,
99 scm_from_utf8_keyword ("also-add-if-mesh-pointer-zero"), &also_add_if_mesh_pointer_zero,
102 irr::scene::ISceneManager* smgr = unwrap_scene_manager (wrapped_scene_manager);
103 irr::scene::IAnimatedMeshSceneNode* node =
104 smgr->addAnimatedMeshSceneNode (unwrap_animated_mesh (mesh),
105 scm_is_false (parent) ? 0 : unwrap_scene_node (parent),
107 scm_to_vector3df (position),
108 scm_to_vector3df (rotation),
109 scm_to_vector3df (scale),
110 scm_to_bool (also_add_if_mesh_pointer_zero));
111 return wrap_animated_mesh_scene_node (node);
115 irr_scene_addCameraSceneNode (SCM wrapped_scene_manager,
118 SCM parent = scm_from_bool (0);
119 SCM position = scm_list_3 (scm_from_double (0),
121 scm_from_double (0));
122 SCM lookat = scm_list_3 (scm_from_double (0),
124 scm_from_double (100));
125 SCM id = scm_from_int32 (-1);
126 SCM make_active = scm_from_bool (1);
128 scm_c_bind_keyword_arguments ("add-camera-scene-node!", rest, (scm_t_keyword_arguments_flags)0,
129 scm_from_utf8_keyword ("parent"), &parent,
130 scm_from_utf8_keyword ("position"), &position,
131 scm_from_utf8_keyword ("lookat"), &lookat,
132 scm_from_utf8_keyword ("id"), &id,
133 scm_from_utf8_keyword ("make-active"), &make_active,
136 irr::scene::ISceneManager* scene_manager = unwrap_scene_manager (wrapped_scene_manager);
137 irr::scene::ICameraSceneNode* camera =
138 scene_manager->addCameraSceneNode (scm_is_false (parent) ? 0 : unwrap_scene_node (parent),
139 scm_to_vector3df (position),
140 scm_to_vector3df (lookat),
142 scm_to_bool (make_active));
143 return wrap_camera_scene_node (camera);
147 irr_scene_addCameraSceneNodeFPS (SCM wrapped_scene_manager,
150 SCM parent = scm_from_bool (0);
151 SCM rotate_speed = scm_from_double (100);
152 SCM move_speed = scm_from_double (0.5);
153 SCM id = scm_from_int32 (-1);
154 SCM key_map_array = scm_from_bool (0);
155 SCM key_map_size = scm_from_int32 (0);
156 SCM no_vertical_movement = scm_from_bool (0);
157 SCM jump_speed = scm_from_double (0);
158 SCM invert_mouse = scm_from_bool (0);
159 SCM make_active = scm_from_bool (1);
161 scm_c_bind_keyword_arguments ("add-camera-scene-node-fps!", rest, (scm_t_keyword_arguments_flags)0,
162 scm_from_utf8_keyword ("parent"), &parent,
163 scm_from_utf8_keyword ("rotate-speed"), &rotate_speed,
164 scm_from_utf8_keyword ("move-speed"), &move_speed,
165 scm_from_utf8_keyword ("id"), &id,
166 scm_from_utf8_keyword ("key-map-array"), &key_map_array,
167 scm_from_utf8_keyword ("key-map-size"), &key_map_size,
168 scm_from_utf8_keyword ("no-vertical-movement"), &no_vertical_movement,
169 scm_from_utf8_keyword ("jump-speed"), &jump_speed,
170 scm_from_utf8_keyword ("invert-mouse"), &invert_mouse,
171 scm_from_utf8_keyword ("make-active"), &make_active,
174 irr::scene::ISceneManager* scene_manager = unwrap_scene_manager (wrapped_scene_manager);
175 irr::scene::ICameraSceneNode* camera =
176 scene_manager->addCameraSceneNodeFPS (scm_is_false (parent) ? 0 : unwrap_scene_node (parent),
177 scm_to_double (rotate_speed),
178 scm_to_double (move_speed),
180 scm_is_false (key_map_array) ? 0 : unwrap_keymap (key_map_array),
181 scm_to_int32 (key_map_size),
182 scm_to_bool (no_vertical_movement),
183 scm_to_double (jump_speed),
184 scm_to_bool (invert_mouse),
185 scm_to_bool (make_active));
186 return wrap_camera_scene_node (camera);
190 irr_scene_addCubeSceneNode (SCM wrapped_scene_manager,
193 SCM size = scm_from_double (10);
194 SCM parent = scm_from_bool (0);
195 SCM id = scm_from_int32 (-1);
196 SCM position = scm_list_3 (scm_from_double (0),
198 scm_from_double (0));
199 SCM rotation = scm_list_3 (scm_from_double (0),
201 scm_from_double (0));
202 SCM scale = scm_list_3 (scm_from_double (1),
204 scm_from_double (1));
206 scm_c_bind_keyword_arguments ("add-cube-scene-node!", rest, (scm_t_keyword_arguments_flags)0,
207 scm_from_utf8_keyword ("size"), &size,
208 scm_from_utf8_keyword ("parent"), &parent,
209 scm_from_utf8_keyword ("id"), &id,
210 scm_from_utf8_keyword ("position"), &position,
211 scm_from_utf8_keyword ("rotation"), &rotation,
212 scm_from_utf8_keyword ("scale"), &scale,
215 irr::scene::ISceneManager* smgr = unwrap_scene_manager (wrapped_scene_manager);
216 irr::scene::IMeshSceneNode* node =
217 smgr->addCubeSceneNode (scm_to_double (size),
218 scm_is_false (parent) ? 0 : unwrap_scene_node (parent),
220 scm_to_vector3df (position),
221 scm_to_vector3df (rotation),
222 scm_to_vector3df (scale));
223 return wrap_mesh_scene_node (node);
227 irr_scene_addCustomSceneNode (SCM wrapped_scene_manager,
229 SCM proc_get_bounding_box,
230 SCM proc_get_material_count,
231 SCM proc_get_material,
234 irr::scene::ISceneManager* scene_manager = unwrap_scene_manager (wrapped_scene_manager);
236 SCM parent = wrap_scene_node (scene_manager->getRootSceneNode ());
237 SCM id = scm_from_int32 (-1);
238 SCM position = scm_list_3 (scm_from_double (0),
240 scm_from_double (0));
241 SCM rotation = scm_list_3 (scm_from_double (0),
243 scm_from_double (0));
244 SCM scale = scm_list_3 (scm_from_double (1),
246 scm_from_double (1));
248 scm_c_bind_keyword_arguments ("add-custom-scene-node!", rest, (scm_t_keyword_arguments_flags)0,
249 scm_from_utf8_keyword ("parent"), &parent,
250 scm_from_utf8_keyword ("id"), &id,
251 scm_from_utf8_keyword ("position"), &position,
252 scm_from_utf8_keyword ("rotation"), &rotation,
253 scm_from_utf8_keyword ("scale"), &scale,
256 class CustomSceneNode : public irr::scene::ISceneNode
259 SCM scm_get_bounding_box;
260 SCM scm_get_material_count;
261 SCM scm_get_material;
264 CustomSceneNode (irr::scene::ISceneNode* parent,
265 irr::scene::ISceneManager* smgr,
267 const irr::core::vector3df& position,
268 const irr::core::vector3df& rotation,
269 const irr::core::vector3df& scale,
271 SCM get_bounding_box,
272 SCM get_material_count,
274 : irr::scene::ISceneNode (parent, smgr, id, position, rotation, scale)
277 scm_get_bounding_box = get_bounding_box;
278 scm_get_material_count = get_material_count;
279 scm_get_material = get_material;
282 virtual void OnRegisterSceneNode ()
286 SceneManager->registerNodeForRendering (this);
288 ISceneNode::OnRegisterSceneNode ();
291 virtual void render ()
293 scm_call_0 (scm_render);
296 virtual const irr::core::aabbox3d<irr::f32>& getBoundingBox () const
298 SCM box = scm_call_0 (scm_get_bounding_box);
299 return *(unwrap_box3d (box));
302 virtual irr::u32 getMaterialCount () const
304 return scm_to_uint32 (scm_call_0 (scm_get_material_count));
307 virtual irr::video::SMaterial& getMaterial (irr::u32 i)
309 SCM material = scm_call_1 (scm_get_material, scm_from_uint32 (i));
310 return *(unwrap_material (material));
314 CustomSceneNode* node =
315 new CustomSceneNode (unwrap_scene_node (parent),
318 scm_to_vector3df (position),
319 scm_to_vector3df (rotation),
320 scm_to_vector3df (scale),
322 proc_get_bounding_box,
323 proc_get_material_count,
325 return wrap_scene_node (node);
329 irr_scene_addOctreeSceneNode (SCM wrapped_scene_manager,
333 SCM parent = scm_from_bool (0);
334 SCM id = scm_from_int32 (-1);
335 SCM minimal_polys_per_node = scm_from_int32 (256);
336 SCM also_add_if_mesh_pointer_zero = scm_from_bool (0);
338 scm_c_bind_keyword_arguments ("add-octree-scene-node!", rest, (scm_t_keyword_arguments_flags)0,
339 scm_from_utf8_keyword ("parent"), &parent,
340 scm_from_utf8_keyword ("id"), &id,
341 scm_from_utf8_keyword ("minimal-polys-per-node"), &minimal_polys_per_node,
342 scm_from_utf8_keyword ("also-add-if-mesh-pointer-zero"), &also_add_if_mesh_pointer_zero,
345 irr::scene::ISceneManager* smgr = unwrap_scene_manager (wrapped_scene_manager);
346 irr::scene::IMeshSceneNode* node;
347 if (animated_mesh_p (wrapped_mesh))
349 node = smgr->addOctreeSceneNode (unwrap_animated_mesh (wrapped_mesh),
350 scm_is_false (parent) ? 0 : unwrap_scene_node (parent),
352 scm_to_int32 (minimal_polys_per_node),
353 scm_to_bool (also_add_if_mesh_pointer_zero));
357 node = smgr->addOctreeSceneNode (unwrap_mesh (wrapped_mesh),
358 scm_is_false (parent) ? 0 : unwrap_scene_node (parent),
360 scm_to_int32 (minimal_polys_per_node),
361 scm_to_bool (also_add_if_mesh_pointer_zero));
363 return wrap_mesh_scene_node (node);
367 irr_scene_addSphereSceneNode (SCM wrapped_scene_manager,
370 SCM radius = scm_from_double (5.0);
371 SCM poly_count = scm_from_int32 (16);
372 SCM parent = scm_from_bool (0);
373 SCM id = scm_from_int32 (-1);
374 SCM position = scm_list_3 (scm_from_double (0),
376 scm_from_double (0));
377 SCM rotation = scm_list_3 (scm_from_double (0),
379 scm_from_double (0));
380 SCM scale = scm_list_3 (scm_from_double (1),
382 scm_from_double (1));
384 scm_c_bind_keyword_arguments ("add-sphere-scene-node!", rest, (scm_t_keyword_arguments_flags)0,
385 scm_from_utf8_keyword ("radius"), &radius,
386 scm_from_utf8_keyword ("poly-count"), &poly_count,
387 scm_from_utf8_keyword ("parent"), &parent,
388 scm_from_utf8_keyword ("id"), &id,
389 scm_from_utf8_keyword ("position"), &position,
390 scm_from_utf8_keyword ("rotation"), &rotation,
391 scm_from_utf8_keyword ("scale"), &scale,
394 irr::scene::ISceneManager* smgr = unwrap_scene_manager (wrapped_scene_manager);
395 irr::scene::IMeshSceneNode* node =
396 smgr->addSphereSceneNode (scm_to_double (radius),
397 scm_to_int32 (poly_count),
398 scm_is_false (parent) ? 0 : unwrap_scene_node (parent),
400 scm_to_vector3df (position),
401 scm_to_vector3df (rotation),
402 scm_to_vector3df (scale));
403 return wrap_mesh_scene_node (node);
407 irr_scene_createRotationAnimator (SCM wrapped_scene_manager,
410 irr::scene::ISceneManager* smgr = unwrap_scene_manager (wrapped_scene_manager);
411 irr::scene::ISceneNodeAnimator* anim =
412 smgr->createRotationAnimator (scm_to_vector3df (rotation_speed));
413 return wrap_scene_node_animator (anim);
417 irr_scene_getMesh (SCM wrapped_scene_manager,
420 irr::scene::ISceneManager* smgr = unwrap_scene_manager (wrapped_scene_manager);
421 irr::scene::IAnimatedMesh* mesh = smgr->getMesh(scm_to_utf8_stringn (filename, NULL));
422 return wrap_animated_mesh (mesh);
426 irr_scene_getRootSceneNode (SCM wrapped_scene_manager)
428 irr::scene::ISceneManager* smgr = unwrap_scene_manager (wrapped_scene_manager);
429 return wrap_scene_node (smgr->getRootSceneNode ());
433 irr_getSceneManager (SCM wrapped_obj)
435 irr::scene::ISceneManager* scene_manager;
436 if (device_p (wrapped_obj))
438 scene_manager = unwrap_device (wrapped_obj)->getSceneManager ();
442 scm_error (scm_arg_type_key, NULL, "Cannot get scene manager from object: ~S",
443 scm_list_1 (wrapped_obj), scm_list_1 (wrapped_obj));
445 return wrap_scene_manager (scene_manager);