]> git.jsancho.org Git - guile-irrlicht.git/blob - irrlicht.scm
0e468c2957981dda7f6fa303cc9f6983154fef5d
[guile-irrlicht.git] / irrlicht.scm
1 ;;; guile-irrlicht --- FFI bindings for Irrlicht Engine
2 ;;; Copyright (C) 2020 Javier Sancho <jsf@jsancho.org>
3 ;;;
4 ;;; This file is part of guile-irrlicht.
5 ;;;
6 ;;; Guile-irrlicht is free software; you can redistribute it and/or modify
7 ;;; it under the terms of the GNU Lesser General Public License as
8 ;;; published by the Free Software Foundation; either version 3 of the
9 ;;; License, or (at your option) any later version.
10 ;;;
11 ;;; Guile-irrlicht is distributed in the hope that it will be useful, but
12 ;;; WITHOUT ANY WARRANTY; without even the implied warranty of
13 ;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14 ;;; General Public License for more details.
15 ;;;
16 ;;; You should have received a copy of the GNU Lesser General Public
17 ;;; License along with guile-irrlicht.  If not, see
18 ;;; <http://www.gnu.org/licenses/>.
19
20
21 (define-module (irrlicht)
22   #:use-module (oop goops)
23   #:use-module (irrlicht base)
24   #:use-module (irrlicht core)
25   #:use-module (irrlicht device)
26   #:use-module (irrlicht gui)
27   #:use-module (irrlicht io)
28   #:use-module (irrlicht irr)
29   #:use-module (irrlicht scene)
30   #:use-module (irrlicht video)
31   #:duplicates (merge-generics)
32   #:re-export (add-animated-mesh-scene-node!
33                add-animator!
34                add-camera-scene-node!
35                add-camera-scene-node-fps!
36                add-custom-scene-node!
37                add-file-archive!
38                add-internal-point!
39                add-octree-scene-node!
40                add-static-text!
41                begin-scene
42                create-device
43                create-rotation-animator
44                draw-vertex-primitive-list
45                drop!
46                end-scene
47                get-absolute-transformation
48                get-cursor-control
49                get-file-system
50                get-fps
51                get-gui-environment
52                get-mesh
53                get-name
54                get-position
55                get-root-scene-node
56                get-scene-manager
57                get-texture
58                get-video-driver
59                is-empty?
60                is-window-active?
61                make-box3d
62                make-material
63                make-vertex3d
64                reset-box3d!
65                run
66                set-material!
67                set-material-flag!
68                set-material-texture!
69                set-md2-animation!
70                set-position!
71                set-transform!
72                set-visible!
73                set-window-caption!
74                yield-device))
75
76 ;; Merged methods have to be exported apart
77 (re-export draw-all)