"Run the game loop. SCENE is a signal which contains the current
scene renderer procedure. FRAME-RATE specifies the optimal number of
frames to draw SCENE per second. TICK-RATE specifies the optimal game
"Run the game loop. SCENE is a signal which contains the current
scene renderer procedure. FRAME-RATE specifies the optimal number of
frames to draw SCENE per second. TICK-RATE specifies the optimal game
(sdl2:set-window-title! %sdl-window title)
(sdl2:set-window-size! %sdl-window resolution)
(sdl2:set-window-fullscreen! %sdl-window fullscreen?)
(sdl2:set-window-title! %sdl-window title)
(sdl2:set-window-size! %sdl-window resolution)
(sdl2:set-window-fullscreen! %sdl-window fullscreen?)