(define get-frame-time #f)
(define delay-frame #f)
-(let ((time 0) (time-per-frame (/ 1000.0 *frames-per-second*)))
- (set! set-frames-per-second
- (lambda (fps)
- (set! time-per-frame (/ 1000.0 fps))))
-
- (set! init-frame-time
- (lambda ()
- (set! time (SDL_GetTicks))))
-
- (set! get-frame-time
- (lambda ()
- time))
-
- (set! delay-frame
- (lambda ()
- (let ((frame-time (- (SDL_GetTicks) time)))
- (cond ((< frame-time time-per-frame)
- (SDL_Delay (- time-per-frame frame-time))))))))
+;; (let ((time 0) (time-per-frame (/ 1000.0 *frames-per-second*)))
+;; (set! set-frames-per-second
+;; (lambda (fps)
+;; (set! time-per-frame (/ 1000.0 fps))))
+
+;; (set! init-frame-time
+;; (lambda ()
+;; (set! time (SDL_GetTicks))))
+
+;; (set! get-frame-time
+;; (lambda ()
+;; time))
+
+;; (set! delay-frame
+;; (lambda ()
+;; (let ((frame-time (- (SDL_GetTicks) time)))
+;; (cond ((< frame-time time-per-frame)
+;; (SDL_Delay (- time-per-frame frame-time))))))))
;;; Drawing