(define (begin-draw number-of-points)
(cond ((= number-of-points 2) (glBegin GL_LINES))
((= number-of-points 3) (glBegin GL_TRIANGLES))
- ((= number-of-points 4) (glBegin GL_QUADS))))
+ ((= number-of-points 4) (glBegin GL_QUADS))
+ ((> number-of-points 4) (glBegin GL_POLYGON))))
(define (draw-vertexes vertexes)
(cond ((not (null? vertexes))
(else
(draw (list 0 l) (list 0 (- l)))))))
+(define (draw-circle radius)
+ (glBegin GL_POLYGON)
+ (do ((i 0 (1+ i)))
+ ((>= i 360))
+ (let ((a (degrees-to-radians i)))
+ (draw-vertex (list (* radius (cos a)) (* radius (sin a))))))
+ (glEnd))
+
(define* (draw-quad v1 v2 v3 v4 #:key texture color (texture-coord '((0 0) (1 1))))
(cond (texture
(progn-textures
#:texture-coord texture-coord
#:color color)))
-(define* (draw-square #:key (size 1) texture color)
+(define* (draw-square size #:key texture color)
(draw-rectangle size size #:texture texture #:color color))
(define* (draw-cube #:key (size 1)
'(draw translate turn rotate inner-properties inner-property properties properties-set! property property-set!)
(lambda (record port)
(format port "#<mesh: ~a" (mesh-inner-property record 'type))
- (for-each (lambda (x)
- (cond (((@ (gacela utils) bound?) (cdr x))
- (format port " ~a" x))))
+ (for-each (lambda (x) (format port " ~a" x))
(mesh-properties record))
(display ">" port))))
mesh)
+;;; Advanced meshes
+
+(define (mesh-join . meshes)
+ (make-mesh
+ 'joined-meshes
+ (lambda (props)
+ (for-each (lambda (m) (glmatrix-block (mesh-draw m))) meshes))))
+
+
;;; Primitives
-(define-macro (define-mesh header . body)
- (let ((name (car header))
- (args (cdr header)))
- `(define* ,header
+(define-macro (primitive header . body)
+ (let* ((type (car header))
+ (args (cdr header))
+ (list-args (names-arguments args)))
+ `(lambda* ,args
(let ((m (make-mesh
- ',name
+ ',type
(lambda (props)
- (apply (lambda* ,args ,@body)
- ((@ (gacela utils) arguments-apply) ,name props))))))
- (mesh-properties-set! m (list ,@(map (lambda (a) `(cons ',a ,a)) (names-arguments args))))
+ (apply (lambda* ,(cons #:key list-args) ,@body)
+ (list
+ ,@(let get-params ((l list-args))
+ (cond ((null? l) '())
+ (else
+ (cons (symbol->keyword (car l))
+ (cons `(assoc-ref props ',(car l))
+ (get-params (cdr l)))))))))))))
+ (mesh-properties-set! m (list ,@(map (lambda (a) `(cons ',a ,a)) list-args)))
m))))
+(define-macro (define-primitive header . body)
+ `(define ,(car header) (primitive ,header ,@body)))
+
+
+;;; Primitives definition
+
+(define-primitive (square size #:key texture color)
+ (draw-square size #:texture texture #:color color))
+
+(define-primitive (rectangle width height #:key texture color texture-coord)
+ (draw-rectangle width height #:texture texture #:color color #:texture-coord texture-coord))
+
+(define-primitive (circle radius)
+ (draw-circle radius))
+
+(define-primitive (picture filename #:key (min-filter GL_LINEAR) (mag-filter GL_LINEAR) (zoom 1) (sprite '((0 0) (1 1))))
+ (draw-texture (load-texture filename #:min-filter min-filter #:mag-filter mag-filter) #:zoom zoom #:sprite sprite))
+
(module-map (lambda (sym var)
(if (not (eq? sym '%module-public-interface))