(define-module (gacela game)
#:use-module (gacela math)
+ #:use-module (gacela event)
#:use-module ((sdl2) #:prefix sdl2:)
#:use-module ((sdl2 render) #:prefix sdl2:)
#:use-module ((sdl2 surface) #:prefix sdl2:)
(cond ((>= ticks max-ticks-per-frame)
lag)
((>= lag tick-interval)
- ;(process-events)
+ (process-events)
;(agenda-tick!)
(iter (- lag tick-interval) (1+ ticks)))
(else