]> git.jsancho.org Git - dungeon-master.git/blobdiff - src/mods.cpp
Scene generators
[dungeon-master.git] / src / mods.cpp
index fb65da3b071902bb0ac3664d29fd19148dbe0d38..63a3a8b3321af917d693764935d6f1686e109291 100644 (file)
@@ -1,20 +1,24 @@
 #include <dirent.h>
 #include <iostream>
 #include <libguile.h>
+#include "generators.h"
 #include "mods.h"
 #include "paths.h"
 
-SCM register_generator(SCM name, SCM proc)
+
+SCM register_scene_generator(SCM name, SCM type, SCM proc)
 {
-  printf ("Register: %s\n", scm_to_locale_string(name));
-  scm_call_1(proc, scm_from_int(-1));
+  SceneGenerator generator {scm_to_locale_string(name), scm_to_locale_string(type), proc };
+  register_generator(generator);
+  printf ("Register: %s (%s)\n", generator.name.c_str(), generator.type.c_str());
+  //scm_call_1(proc, scm_from_int(-1));
   return SCM_UNSPECIFIED;
 }
 
 void init_dungeon_master_module(void *unused)
 {
-  scm_c_define_gsubr("register-generator", 2, 0, 0, (scm_t_subr)register_generator);
-  scm_c_export("register-generator", NULL);
+  scm_c_define_gsubr("register-scene-generator", 3, 0, 0, (scm_t_subr)register_scene_generator);
+  scm_c_export("register-scene-generator", NULL);
 }
 
 void scm_init_dungeon_master_module()