*/
#include <irrlicht/irrlicht.h>
+#include "modules.h"
using namespace irr;
using namespace core;
using namespace video;
using namespace gui;
-int main ()
+int
+main ()
{
+ load_dmaster_modules ();
+
IrrlichtDevice* device =
createDevice (video::EDT_OPENGL, core::dimension2d<u32> (640, 480));