]> git.jsancho.org Git - dungeon-master.git/blobdiff - src/main.cpp
Plugins are modules and use dungeon-master module
[dungeon-master.git] / src / main.cpp
index 3a76eaf70c2f6c3944d95046f4518ff1c491b3ef..3b1787ebd14ce10c950f6e537df70d7d5a1b7c6d 100644 (file)
@@ -5,9 +5,82 @@ using namespace irr;
 using namespace core;
 using namespace video;
 
+SCM register_generator(SCM name, SCM proc)
+{
+  printf ("Register: %s\n", scm_to_locale_string(name));
+  scm_call_1(proc, scm_from_int(-1));
+  return SCM_UNSPECIFIED;
+}
+
+void init_dungeon_master_module(void *unused)
+{
+  scm_c_define_gsubr("register-generator", 2, 0, 0, (scm_t_subr)register_generator);
+  scm_c_export("register-generator", NULL);
+}
+
+void scm_init_dungeon_master_module()
+{
+  scm_c_define_module("dungeon-master", init_dungeon_master_module, NULL);
+}
+
 int main()
 {
   scm_init_guile();
+  scm_init_dungeon_master_module();
   scm_primitive_load(scm_from_locale_string("plugins/default/main.scm"));
+
+  IrrlichtDevice* device =
+    createDevice(EDT_OPENGL,
+                 dimension2d<u32>(640, 480), 16,
+                 false, false, false, 0);
+  if (!device)
+    return 1;
+
+  IVideoDriver* driver = device->getVideoDriver();
+
+  f32 bg_r = 255.0f;
+  f32 bg_g = 255.0f;
+  f32 bg_b = 255.0f;
+
+  bool fadeOut = -1;
+
+  u32 then = device->getTimer()->getTime();
+
+  const f32 fadeRate = 0.1f;
+
+  while (device->run())
+    {
+      const u32 now = device->getTimer()->getTime();
+      const f32 frameDeltaTime = (f32)(now - then);
+      then  = now;
+
+      if (bg_r <= 0.0f) fadeOut = false;
+      else if (bg_r >= 255.0f) fadeOut = true;
+
+      if (fadeOut)
+        {
+          bg_r -= fadeRate * frameDeltaTime;
+          bg_g -= fadeRate * frameDeltaTime;
+          bg_b -= fadeRate * frameDeltaTime;
+        }
+      else
+        {
+          bg_r += fadeRate * frameDeltaTime;
+          bg_g += fadeRate * frameDeltaTime;
+          bg_b += fadeRate * frameDeltaTime;
+        }
+          
+      if (bg_r <= 0.0f)
+        bg_r = bg_b = bg_g = 0.0f;
+      else if (bg_r >= 255.0f)
+        bg_r = bg_b = bg_g = 255.0f;
+      
+      driver->beginScene(true, true, SColor(255, (u32)bg_r,
+                                            (u32)bg_g, (u32)bg_b));
+      driver->endScene();
+    }
+
+  device->drop();
+
   return 0;
 }