2016-11-16 |
Neal Gompa | CI: Fix .doozer.json buildcmd |
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2016-11-16 |
Neal Gompa | CI: Add .doozer.json |
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2016-11-16 |
Neal Gompa | Generate debugging symbols with Debug configuration |
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2016-11-16 |
Neal Gompa | CI: Add target configuration setting for appveyor |
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2016-11-16 |
Neal Gompa | CI: Fix .appveyor.yml build section |
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2016-11-15 |
Neal Gompa | CI: We only have libraires for 32-bit MSVC builds,... |
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2016-11-15 |
Neal Gompa | CI: Fix install prefix for appveyor cmake run |
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2016-11-15 |
Neal Gompa | CI: Drop legacy msvc2005 files, add AppVeyor |
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2016-11-15 |
Neal Gompa | CI: Add mingw{32,64}-headers to build_mingw{32,64}... |
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2016-11-15 |
Neal Gompa | Remove superfluous explicit command for windres/rc |
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2016-11-14 |
Neal Gompa | CI: Force internal OpenGL for MinGW |
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2016-11-14 |
Neal Gompa... | Merge branch 'fix-mingw32' into 'master' |
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2016-11-14 |
Rémi Verschelde | mingw32: Fix issues with WIN32 not being defined |
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2016-11-14 |
Rémi Verschelde | mingw32: Fix a couple build issues |
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2016-11-14 |
Rémi Verschelde | Add project links to the README |
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2016-11-13 |
Neal Gompa | GameTick: add cmath include and _USE_MATH_DEFINES |
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2016-11-13 |
Neal Gompa... | Merge branch 'readme' into 'master' |
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2016-11-13 |
Rémi Verschelde | Add a README.md with details on the project and repo |
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2016-11-13 |
Neal Gompa | Add missing force internal command for OSX and refactor... |
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2016-11-13 |
Neal Gompa | CI: Fixup for MinGW builds |
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2016-11-13 |
Neal Gompa | Fix cross-compiling command and add CI clause for MinGW |
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2016-11-13 |
Neal Gompa | CI: Add pkgconfig(libjpeg) dependency |
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2016-11-13 |
Neal Gompa | CI: Add missing make install |
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2016-11-13 |
Neal Gompa | Add .gitlab-ci.yml for enabling GitLab CI |
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2016-11-13 |
Neal Gompa | Hg -> Git: Remove hg files and put git ones |
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2016-11-13 |
Rémi Verschelde | License: Also list temple/World.png as texture from... |
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2016-11-08 |
Rémi Verschelde | Reorder content licensing info for clarity |
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2015-04-22 |
Rémi Verschelde | Fix crash due to wrong iterator type |
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2015-04-05 |
Neal Gompa | Add copyright header to Windows binary resource header... |
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2015-04-05 |
Neal Gompa | Add copyright header to source files to match license... |
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2015-03-17 |
Côme BERNIGAUD | Handle the case where the current campaign has been... |
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2013-07-13 |
Côme BERNIGAUD | Removed numplayers (using Person::players.size() instead) |
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2013-07-13 |
Côme BERNIGAUD | player replaced by Person::players which is a vector... |
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2013-04-16 |
sf17k | fix a crash |
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2013-04-15 |
sf17k | made convenience functions inlineable to avoid performa... |
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2013-04-15 |
sf17k | CLEANED UP WHITESPACE |
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2013-04-15 |
sf17k | FORMATTED IF STATEMENTS |
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2013-04-15 |
sf17k | BEAUTIFIED ALL SOURCE CODE |
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2013-04-12 |
sf17k | comments and cleanup |
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2013-04-07 |
sf17k | beautified code |
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2013-04-07 |
sf17k | convenience functions |
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2013-04-07 |
sf17k | remove repetitive code |
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2013-04-05 |
sf17k | comments and simplification |
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2013-04-05 |
sf17k | employ convenience functions |
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2013-04-05 |
sf17k | added some comments |
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2013-04-04 |
sf17k | formatted if statements (Person.cpp) |
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2013-04-04 |
sf17k | beautified Person.cpp with AStyle |
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2013-04-04 |
sf17k | oops should've used tabs in Person.h |
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2012-07-30 |
sf17k | renames for readability |
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2012-07-30 |
sf17k | rename for readability |
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2012-07-30 |
sf17k | clean up formatting in Person.h |
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2012-07-30 |
sf17k | some findClosest* refactoring |
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2012-05-12 |
sf17k | get it to compile on my mingw setup |
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2011-08-19 |
Côme BERNIGAUD | Some debug about textures. |
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2011-06-08 |
sf17k | added alt+enter fullscreen toggle |
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2011-06-08 |
sf17k | major refactor of texture system |
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2011-06-04 |
sf17k | don't use gluBuild2DMipmaps |
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2011-06-03 |
sf17k | oops, last commit fixed the wrong thing |
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2011-06-03 |
sf17k | fix one-pixel offset introduced in menu cleanup |
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2011-06-03 |
sf17k | glDeleteTextures safely ignores zeroes |
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2011-05-30 |
sf17k | fixed bad resolution being saved to config on first run |
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2011-05-29 |
sf17k | cleanup, renamed rotations to yaw/pitch |
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2011-05-29 |
sf17k | add include guard to Texture.h |
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2011-05-29 |
sf17k | major refactor of menu system, part 2 |
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2011-05-29 |
sf17k | convert Game class to namespace |
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2011-05-29 |
sf17k | minor changes in menu system |
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2011-05-26 |
sf17k | major refactor of menu system, part 1 |
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2011-05-20 |
Côme BERNIGAUD | merge |
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2011-05-20 |
Côme BERNIGAUD | supressed a done TODO |
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2011-05-19 |
Alexander Monakov | Fixup shipped config |
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2011-05-19 |
sf17k | fixed menu clicks carrying over |
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2011-05-19 |
Alexander Monakov | Merge with p/lugaru |
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2011-05-18 |
Côme BERNIGAUD | Some refactor about Person class. |
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2011-05-18 |
Côme BERNIGAUD | Added tag stableRC1 for changeset c3d5e4ac8224 |
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2011-05-18 |
Côme BERNIGAUD | bugfix about the console |
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2011-05-18 |
Côme BERNIGAUD | fixed some unwanted debug output |
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2011-05-18 |
Côme BERNIGAUD | console commands works again. |
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2011-05-18 |
Côme BERNIGAUD | The console key is now easy to configure. (the option... |
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2011-05-18 |
Côme BERNIGAUD | adding missing source files |
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2011-05-18 |
Côme BERNIGAUD | added a missing texture (the world image for temple... |
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2011-05-17 |
Côme BERNIGAUD | Refactor of the texture system |
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2011-05-16 |
Côme BERNIGAUD | renaming some maps to be coherent. |
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2011-05-16 |
Côme BERNIGAUD | bugfix about weapons |
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2011-05-15 |
Côme BERNIGAUD | bug fix about pause menu |
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2011-05-15 |
Côme BERNIGAUD | Added a instruction file for compilation. |
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2011-05-14 |
Côme BERNIGAUD | A lot of clean up in MenuDraw. |
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2011-05-14 |
Côme BERNIGAUD | cleanup of campaign levels handling. |
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2011-05-14 |
Côme BERNIGAUD | little cleanup about campaign level handling |
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2011-05-13 |
Côme BERNIGAUD | bugfix (world texture was messed when fullscreen/window... |
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2011-05-13 |
Côme BERNIGAUD | Some cleans, fullscreen is back if "--windowed" isn... |
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2011-05-13 |
Côme BERNIGAUD | some small cleanups |
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2011-05-13 |
Côme BERNIGAUD | bug fix from weapon clean up |
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2011-05-13 |
Côme BERNIGAUD | Weapon clean up. |
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2011-05-13 |
Côme BERNIGAUD | bug fix in the campaign screen (lines on the map were... |
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2011-05-12 |
Côme BERNIGAUD | merge |
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2011-05-12 |
Côme BERNIGAUD | removing a debug cout |
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2011-05-12 |
Côme BERNIGAUD | Some bug fixes. Now the game remember which campaign... |
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2011-05-12 |
sf17k | updated xcode project |
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2011-05-12 |
Côme BERNIGAUD | I had added the wrong maps, not it works better |
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2011-05-11 |
Côme BERNIGAUD | Adding the temple campaign so we can test multiple... |
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