2010-06-06 |
Côme BERNIGAUD | some more clean up. |
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2010-06-06 |
Côme BERNIGAUD | just some clean up. |
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2010-06-05 |
Alexander Monakov | Merge |
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2010-06-05 |
Alexander Monakov | Merge original history |
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2010-06-05 |
Alexander Monakov | Remove include of non-existent file |
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2010-06-05 |
Côme BERNIGAUD | Various SDL input and Game::* cleanups |
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2010-06-05 |
Côme BERNIGAUD | Move player account handling into separate class |
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2010-06-05 |
Côme BERNIGAUD | Do not open browser for registering the game |
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2010-06-05 |
Côme BERNIGAUD | Remove early exit Linux-specific hack |
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2010-06-05 |
Côme BERNIGAUD | Cleanup SDL video routines |
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2010-06-05 |
Côme BERNIGAUD | Minor code simplifications |
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2010-06-05 |
Côme BERNIGAUD | Adjust source code formatting |
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2010-06-05 |
Côme BERNIGAUD | Remove commented out code |
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2010-06-05 |
Côme BERNIGAUD | and removing useless Setting files. |
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2010-06-05 |
Côme BERNIGAUD | finally... |
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2010-06-05 |
Côme BERNIGAUD | oops |
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2010-06-05 |
Côme BERNIGAUD | Cleanning up Sprite class. More can be done, but it... |
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2010-06-04 |
Côme BERNIGAUD | I removed a Macinput include |
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2010-06-04 |
Côme BERNIGAUD | Removed an unused function |
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2010-06-04 |
Côme BERNIGAUD | Some clean up. |
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2010-06-04 |
Côme BERNIGAUD | No more thread for text field, SDLPollEvent is used... |
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2010-06-04 |
Côme BERNIGAUD | oops, I forgot to add some files. |
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2010-06-03 |
Côme BERNIGAUD | merge & removing debug printf. (in Settings.cpp, by... |
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2010-06-03 |
Côme BERNIGAUD | HUGE refactoring: |
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2010-06-01 |
Neal Gompa | Fixed 'string.h' include to make cross compiling work... |
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2010-05-30 |
Ondřej Hošek | Quick fix to Lugaru's freezing at going out of focus |
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2010-05-30 |
Neal Gompa | Added redefinition for MSVC |
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2010-05-24 |
Côme BERNIGAUD | The damage bar now appear in the option menu |
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2010-05-24 |
Côme BERNIGAUD | Damage bar disabled by default. |
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2010-05-24 |
Côme BERNIGAUD | merge |
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2010-05-23 |
Vadim Trochinsky | Merge |
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2010-05-23 |
Alexander Monakov | Add missing console commands |
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2010-05-23 |
Vadim Trochinsky | Fix changing to interlaced mode while running. |
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2010-05-23 |
Vadim Trochinsky | Remove stereo mode change check. Not needed anymore... |
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2010-05-21 |
Vadim Trochinsky | Remove glDrawPixels code for initializing interlaced... |
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2010-05-21 |
Vadim Trochinsky | merge |
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2010-05-21 |
Vadim Trochinsky | Add config screen |
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2010-05-21 |
Côme BERNIGAUD | merging :-) |
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2010-05-21 |
Côme BERNIGAUD | activate the damage bar in the config file |
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2010-05-20 |
Vadim Trochinsky | merge |
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2010-05-20 |
Vadim Trochinsky | Whoops. Forgot to fix one instance of the config writin... |
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2010-05-18 |
Vadim Trochinsky | Moved stereo initialization code to a separate file. |
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2010-05-17 |
Vadim Trochinsky | Fix writing settings that take effect on restart |
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2010-05-17 |
Vadim Trochinsky | Rewrite config file system, remove duplicate config... |
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2010-05-17 |
Vadim Trochinsky | Fix separator in screenshot code |
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2010-05-16 |
Vadim Trochinsky | Added signature for changeset 9b260ab4978b |
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2010-05-16 |
Vadim Trochinsky | Merge |
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2010-05-16 |
Vadim Trochinsky | Added signature for changeset 38fd6c455d14 |
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2010-05-16 |
Vadim Trochinsky | Add default stereo settings to config file |
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2010-05-16 |
Neal Gompa | Removing plain makefiles -- Deprecated in favor of... |
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2010-05-16 |
Vadim Trochinsky | Added signature for changeset e22c5c02ba45 |
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2010-05-16 |
Vadim Trochinsky | merge |
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2010-05-16 |
Vadim Trochinsky | Added signature for changeset cb8570a4c328 |
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2010-05-16 |
Vadim Trochinsky | Read stereo settings to config file, and read them... |
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2010-05-16 |
Neal Gompa | Turn on x86_64 building by default in CMake scripts... |
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2010-05-16 |
Vadim Trochinsky | Added signature for changeset 308aeba39655 |
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2010-05-16 |
Vadim Trochinsky | Merge |
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2010-05-16 |
Vadim Trochinsky | Added signature for changeset a117f6eeffe2 |
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2010-05-16 |
Vadim Trochinsky | Do not initialize stencil buffer for interlaced stereo... |
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2010-05-16 |
Vadim Trochinsky | Added signature for changeset 2c45b18d41b6 |
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2010-05-16 |
Vadim Trochinsky | Move stereo reversing code so that it works for all... |
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2010-05-16 |
Vadim Trochinsky | Merged with parent |
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2010-05-16 |
Alexander Monakov | Cleanup handling of console commands |
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2010-05-16 |
Neal Gompa | Added a line to enforce inclusion of C99 support header... |
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2010-05-16 |
Neal Gompa | Removed Mac OS X garbage files |
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2010-05-16 |
Neal Gompa | Fixed Data folder path for OSX bundles |
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2010-05-16 |
Neal Gompa | Took off some FORCE markers to allow configuration... |
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2010-05-16 |
Neal Gompa | Moved 'resource.h' inclusion in 'OpenGL_Windows.cpp... |
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2010-05-16 |
Neal Gompa | Fixed header include in 'OpenGL_Windows.cpp' |
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2010-05-16 |
Neal Gompa | Made massive change to CMake scripts. Hopefully now... |
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2010-05-16 |
Vadim Trochinsky | Initial stereo code. |
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2010-05-15 |
Neal Gompa | Whoops. Make sure CMake scripts copy SDL dylib only... |
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2010-05-15 |
Neal Gompa | Looks like Windows users aren't the only ones that... |
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2010-05-15 |
Côme BERNIGAUD | Add a pretty and desactivable damage bar. |
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2010-05-15 |
Alexander Monakov | Remove Compare |
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2010-05-15 |
Alexander Monakov | Clean up skin texture loading |
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2010-05-15 |
Neal Gompa | Fix error on forcing inclusion of OpenGL headers on... |
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2010-05-15 |
Neal Gompa | Fixed movement sounds |
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2010-05-15 |
Neal Gompa | Removing option to not use internal OpenGL headers... |
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2010-05-15 |
Harley Laue | Don't force GL headers if the user doesn't want that |
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2010-05-15 |
Neal Gompa | Replacing the headers yet again, this time from Mesa... |
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2010-05-15 |
Neal Gompa | Corrected header include in OpenGL header |
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2010-05-15 |
Neal Gompa | Replaced headers with icculus' OpenGL headers, which... |
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2010-05-15 |
Neal Gompa | Commented out usage of header in OpenGL headers because... |
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2010-05-15 |
Ryan C. Gordon | Fixed compiler warnings about taking the address of... |
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2010-05-15 |
Ryan C. Gordon | Fixed Build-and-run in the Xcode project. |
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2010-05-15 |
Ryan C. Gordon | Removed Quit.png<space> ... it's not used. Maybe a... |
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2010-05-15 |
Ryan Hanson | Added a ConvertFileName() to 'GameTick.cpp' |
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2010-05-15 |
Ryan Hanson | Added a ConvertFileName() to 'Models.cpp' |
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2010-05-15 |
Neal Gompa | Fixed a mistake in using ConvertFileName() in 'GameInit... |
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2010-05-15 |
Neal Gompa | Reverted all changes to 'GameTick.cpp' because it broke... |
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2010-05-14 |
Neal Gompa | Another block of 'GameTick.cpp' converted file paths... |
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2010-05-14 |
Neal Gompa | Made it halfway through 'GameTick.cpp' in converting... |
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2010-05-14 |
Neal Gompa | Made some filepaths in 'GameTick.cpp' use ConvertFileNa... |
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2010-05-14 |
Neal Gompa | Made sound file filepaths use ConvertFileName(), so... |
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2010-05-14 |
Neal Gompa | Made a few more filepaths use ConvertFileName(), so... |
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2010-05-14 |
Ryan Hanson | Made a couple more filepaths use ConvertFileName()... |
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2010-05-14 |
Ryan Hanson | Made filepaths use ConvertFileName(), so it works on... |
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2010-05-14 |
Neal Gompa | Reverting file paths changes; they make the problem... |
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2010-05-14 |
Neal Gompa | Oops, Initial forward slash needs to be removed in... |
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