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c-irrlicht.git
2019-12-10
Javier Sancho
Use structs with casting, without classes replication
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2019-12-05
Javier Sancho
Custom scene node example
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2019-12-05
Javier Sancho
IReferenceCounted
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2019-12-05
Javier Sancho
Booleans
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2019-12-05
Javier Sancho
Scene node animator
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2019-12-05
Javier Sancho
Use booleans
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2019-12-05
Javier Sancho
C types
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2019-12-04
Javier Sancho
Draw vertex primitive list
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2019-12-03
Javier Sancho
Appropiate method bindings
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2019-12-03
Javier Sancho
Vertices, boxes, matrices, transformations and more
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2019-11-26
Javier Sancho
Custom scene node
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2019-11-16
Javier Sancho
getRootSceneNode
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2019-10-22
Javier Sancho
Quake3 map example
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2019-10-22
Javier Sancho
Get driver name
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2019-10-22
Javier Sancho
MAKE_CIRR_ID
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2019-10-20
Javier Sancho
getFPS
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2019-10-20
Javier Sancho
Some device functions
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2019-10-20
Javier Sancho
ICursorControl
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2019-10-20
Javier Sancho
First Person Shooter (FPS) camera
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2019-10-20
Javier Sancho
Set scene node position
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2019-10-20
Javier Sancho
addOctreeSceneNode for animated meshes
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2019-10-20
Javier Sancho
IFileSystem and IFileArchive
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2019-10-14
Javier Sancho
Rename functions and fix some little bugs
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2019-10-14
Javier Sancho
HelloWorld example
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2019-10-14
Javier Sancho
Bug when coordinates are NULL
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2019-10-13
Javier Sancho
C compatible types
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2019-10-13
Javier Sancho
automake config
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2019-10-13
Javier Sancho
get texture
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2019-10-13
Javier Sancho
scene manager draw all
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2019-10-13
Javier Sancho
irr_scene_ISceneManager_addCameraSceneNode
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2019-10-13
Javier Sancho
ICameraSceneNode and addCameraSceneNode
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2019-10-13
Javier Sancho
Replace void* with appropiate types
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2019-10-12
Javier Sancho
IAnimatedMeshSceneNode
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2019-10-12
Javier Sancho
ISceneNode
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2019-10-12
Javier Sancho
Scene manager
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2019-10-08
Javier Sancho
Source rect for begin scene can be NULL
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2019-10-08
Javier Sancho
Fix name
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2019-10-08
Javier Sancho
Draw GUI elements
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2019-10-07
Javier Sancho
Begin and end scene
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2019-10-07
Javier Sancho
Some GUI functions
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2019-10-05
Javier Sancho
Wide char is longer than one byte
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2019-10-04
Javier Sancho
run and drop device
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2019-10-04
Javier Sancho
setWindowCaption
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2019-10-03
Javier Sancho
getSceneManager
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2019-10-03
Javier Sancho
getVideoDriver
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2019-10-03
Javier Sancho
Return pointer to device
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2019-10-03
Javier Sancho
More params
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2019-10-02
Javier Sancho
Use pointer to struct
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2019-10-02
Javier Sancho
Window size for createDevice
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2019-09-30
Javier Sancho
LGPLv3 license
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2019-09-23
Javier Sancho
Initial commit
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