]> git.jsancho.org Git - c-irrlicht.git/commitdiff
irr_scene_ISceneManager_addCameraSceneNode
authorJavier Sancho <jsf@jsancho.org>
Sun, 13 Oct 2019 13:33:50 +0000 (15:33 +0200)
committerJavier Sancho <jsf@jsancho.org>
Sun, 13 Oct 2019 13:33:50 +0000 (15:33 +0200)
include/ISceneManager.h
src/ISceneManager.cpp

index d3ee3aeb01b1fb09361f7c223ad06c59894ed940..92812d13762a176d721d9c54ba3fa1e7812dbaab 100644 (file)
@@ -45,12 +45,12 @@ extern "C" {
                                                    bool alsoAddIfMeshPointerZero);
 
   irr_scene_ICameraSceneNode*
-  addCameraSceneNode(irr_scene_ISceneManager* smgr,
-                     irr_scene_ISceneNode* parent,
-                     irr_core_vector3df* position,
-                     irr_core_vector3df* lookat,
-                     int32_t id,
-                     bool makeActive);
+  irr_scene_ISceneManager_addCameraSceneNode(irr_scene_ISceneManager* smgr,
+                                             irr_scene_ISceneNode* parent,
+                                             irr_core_vector3df* position,
+                                             irr_core_vector3df* lookat,
+                                             int32_t id,
+                                             bool makeActive);
 
   irr_scene_IAnimatedMesh*
   irr_scene_ISceneManager_getMesh(irr_scene_ISceneManager* smgr,
index 230a3eacfb5e00bbe9c5df0825d82c4ab70c62b4..4e87481c645efa39476e619ec45f77b3e0172830 100644 (file)
@@ -53,12 +53,12 @@ extern "C" {
   }
 
   irr_scene_ICameraSceneNode*
-  addCameraSceneNode(irr_scene_ISceneManager* smgr,
-                     irr_scene_ISceneNode* parent,
-                     irr_core_vector3df* position,
-                     irr_core_vector3df* lookat,
-                     int32_t id,
-                     bool makeActive)
+  irr_scene_ISceneManager_addCameraSceneNode(irr_scene_ISceneManager* smgr,
+                                             irr_scene_ISceneNode* parent,
+                                             irr_core_vector3df* position,
+                                             irr_core_vector3df* lookat,
+                                             int32_t id,
+                                             bool makeActive)
   {
     const irr::core::vector3df& iPosition = irr::core::vector3df(position->x,
                                                                  position->y,