2016-11-14 |
Neal Gompa (ニール... | Merge branch 'fix-mingw32' into 'master' |
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2016-11-14 |
Rémi Verschelde | mingw32: Fix issues with WIN32 not being defined |
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2016-11-14 |
Rémi Verschelde | mingw32: Fix a couple build issues |
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2016-11-13 |
Neal Gompa | GameTick: add cmath include and _USE_MATH_DEFINES |
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2015-04-22 |
Rémi Verschelde | Fix crash due to wrong iterator type |
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2015-04-05 |
Neal Gompa | Add copyright header to Windows binary resource header... |
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2015-04-05 |
Neal Gompa | Add copyright header to source files to match license... |
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2015-03-17 |
Côme BERNIGAUD | Handle the case where the current campaign has been... |
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2013-07-13 |
Côme BERNIGAUD | Removed numplayers (using Person::players.size() instead) |
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2013-07-13 |
Côme BERNIGAUD | player replaced by Person::players which is a vector... |
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2013-04-16 |
sf17k | fix a crash |
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2013-04-15 |
sf17k | made convenience functions inlineable to avoid performa... |
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2013-04-15 |
sf17k | CLEANED UP WHITESPACE |
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2013-04-15 |
sf17k | FORMATTED IF STATEMENTS |
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2013-04-15 |
sf17k | BEAUTIFIED ALL SOURCE CODE |
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2013-04-12 |
sf17k | comments and cleanup |
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2013-04-07 |
sf17k | beautified code |
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2013-04-07 |
sf17k | convenience functions |
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2013-04-07 |
sf17k | remove repetitive code |
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2013-04-05 |
sf17k | comments and simplification |
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2013-04-05 |
sf17k | employ convenience functions |
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2013-04-05 |
sf17k | added some comments |
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2013-04-04 |
sf17k | formatted if statements (Person.cpp) |
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2013-04-04 |
sf17k | beautified Person.cpp with AStyle |
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2013-04-04 |
sf17k | oops should've used tabs in Person.h |
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2012-07-30 |
sf17k | renames for readability |
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2012-07-30 |
sf17k | rename for readability |
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2012-07-30 |
sf17k | clean up formatting in Person.h |
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2012-07-30 |
sf17k | some findClosest* refactoring |
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2012-05-12 |
sf17k | get it to compile on my mingw setup |
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2011-08-19 |
Côme BERNIGAUD | Some debug about textures. |
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2011-06-08 |
sf17k | added alt+enter fullscreen toggle |
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2011-06-08 |
sf17k | major refactor of texture system |
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2011-06-04 |
sf17k | don't use gluBuild2DMipmaps |
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2011-06-03 |
sf17k | oops, last commit fixed the wrong thing |
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2011-06-03 |
sf17k | fix one-pixel offset introduced in menu cleanup |
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2011-06-03 |
sf17k | glDeleteTextures safely ignores zeroes |
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2011-05-30 |
sf17k | fixed bad resolution being saved to config on first run |
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2011-05-29 |
sf17k | cleanup, renamed rotations to yaw/pitch |
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2011-05-29 |
sf17k | add include guard to Texture.h |
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2011-05-29 |
sf17k | major refactor of menu system, part 2 |
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2011-05-29 |
sf17k | convert Game class to namespace |
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2011-05-29 |
sf17k | minor changes in menu system |
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2011-05-26 |
sf17k | major refactor of menu system, part 1 |
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2011-05-20 |
Côme BERNIGAUD | merge |
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2011-05-20 |
Côme BERNIGAUD | supressed a done TODO |
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2011-05-19 |
sf17k | fixed menu clicks carrying over |
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2011-05-19 |
Alexander Monakov | Merge with p/lugaru |
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2011-05-18 |
Côme BERNIGAUD | Some refactor about Person class. |
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2011-05-18 |
Côme BERNIGAUD | bugfix about the console |
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2011-05-18 |
Côme BERNIGAUD | fixed some unwanted debug output |
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2011-05-18 |
Côme BERNIGAUD | console commands works again. |
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2011-05-18 |
Côme BERNIGAUD | The console key is now easy to configure. (the option... |
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2011-05-18 |
Côme BERNIGAUD | adding missing source files |
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2011-05-17 |
Côme BERNIGAUD | Refactor of the texture system |
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2011-05-16 |
Côme BERNIGAUD | renaming some maps to be coherent. |
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2011-05-16 |
Côme BERNIGAUD | bugfix about weapons |
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2011-05-15 |
Côme BERNIGAUD | bug fix about pause menu |
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2011-05-14 |
Côme BERNIGAUD | A lot of clean up in MenuDraw. |
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2011-05-14 |
Côme BERNIGAUD | cleanup of campaign levels handling. |
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2011-05-14 |
Côme BERNIGAUD | little cleanup about campaign level handling |
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2011-05-13 |
Côme BERNIGAUD | bugfix (world texture was messed when fullscreen/window... |
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2011-05-13 |
Côme BERNIGAUD | Some cleans, fullscreen is back if "--windowed" isn... |
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2011-05-13 |
Côme BERNIGAUD | some small cleanups |
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2011-05-13 |
Côme BERNIGAUD | bug fix from weapon clean up |
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2011-05-13 |
Côme BERNIGAUD | Weapon clean up. |
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2011-05-13 |
Côme BERNIGAUD | bug fix in the campaign screen (lines on the map were... |
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2011-05-12 |
Côme BERNIGAUD | merge |
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2011-05-12 |
Côme BERNIGAUD | removing a debug cout |
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2011-05-12 |
Côme BERNIGAUD | Some bug fixes. Now the game remember which campaign... |
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2011-05-12 |
Côme BERNIGAUD | I had added the wrong maps, not it works better |
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2011-05-11 |
Côme BERNIGAUD | Adding the temple campaign so we can test multiple... |
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2011-05-11 |
Côme BERNIGAUD | The game now supports multiple campaigns! |
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2011-05-11 |
Côme BERNIGAUD | No more black background for the map, some little cleanup |
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2011-05-11 |
Côme BERNIGAUD | Problem fixed (LoadCampaign added when going back to... |
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2011-05-11 |
Côme BERNIGAUD | almost nothing |
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2011-05-11 |
Côme BERNIGAUD | clean ups, and now campaignProgess is well initialized... |
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2011-05-11 |
sf17k | campaign bug fixes |
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2011-05-10 |
Côme BERNIGAUD | first modifications in order to support multiple campaign. |
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2011-05-10 |
Côme BERNIGAUD | some more unused variables cleanup |
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2011-05-10 |
sf17k | merge |
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2011-05-10 |
sf17k | removed unused menu animation code |
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2011-05-10 |
Côme BERNIGAUD | no more 5000 int array, a nice vector instead. |
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2011-05-10 |
Côme BERNIGAUD | some more cleans thanks to cppcheck |
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2011-05-10 |
Côme BERNIGAUD | Some cleans, some duplicated code corrected. |
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2011-05-10 |
Côme BERNIGAUD | some cleanup |
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2011-05-10 |
Côme BERNIGAUD | Some reorganization of MenuTick. |
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2011-05-10 |
Côme BERNIGAUD | Some clean up in the menu system and the drawing menu... |
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2011-05-10 |
sf17k | rename music1, music2, music3 |
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2011-05-10 |
sf17k | menu cleanup |
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2011-05-05 |
Alexander Monakov | Obtain float max value from std::numeric_limits |
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2011-05-04 |
Alexander Monakov | Guard SDL_GL_SWAP_CONTROL by version check |
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2011-05-02 |
Alexander Monakov | Set swap interval via SDL, enable by default |
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2011-05-02 |
Alexander Monakov | Do not link against OpenGL library |
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2011-05-02 |
Alexander Monakov | Add missing prototypes |
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2011-02-22 |
Côme BERNIGAUD | Bug fixed (we couldn't access to account menu) |
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2011-02-14 |
Côme BERNIGAUD | noaccount crash corrected |
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2011-02-14 |
Côme BERNIGAUD | Little fix in Account.cpp |
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2011-02-14 |
Côme BERNIGAUD | optimizing LoadLevel(int which) |
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2011-05-09 |
sf17k | merge |
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