#:use-module (gacela audio)
#:use-module (ice-9 optargs)
#:export (load-texture
- load-font)
+ load-font
+ init-gacela
+ quit-gacela
+ game-loop
+ game-running?
+ set-game-code)
+ #:export-syntax (game)
#:re-export (get-current-color
set-current-color
with-color
add-light
set-camera
camera-look
- render-text
- init-video
- quit-video))
+ render-text))
;;; Default values for Gacela
(define resources-cache (make-weak-value-hash-table))
-(define from-cache #f)
-(define into-cache #f)
+(define (from-cache key)
+ (hash-ref resources-cache key))
-(let ()
- (set! from-cache
- (lambda (key)
- (hash-ref resources-cache key)))
-
- (set! into-cache
- (lambda (key res)
- (hash-set! resources-cache key res))))
+(define (into-cache key res)
+ (hash-set! resources-cache key res))
(define-macro (use-cache-with module proc)
(let* ((pwc (string->symbol (string-concatenate (list (symbol->string proc) "-without-cache")))))
(use-cache-with (gacela video) load-font)
-;;; GaCeLa Functions
+;;; Game Properties
(define set-game-properties! #f)
(define get-game-properties #f)
-(let ((ptitle *title*) (pwidth *width-screen*) (pheight *height-screen*) (pbpp *bpp-screen*) (pfps *frames-per-second*) (pmode *mode*))
- (set! set-game-properties!
- (lambda* (#:key title width height bpp fps mode)
-; (init-video-mode)
- (if title
- (begin
- (set! ptitle title)
- (if (video-mode-on?) (SDL_WM_SetCaption title ""))))
- (if (or width height bpp)
- (begin
- (if width (set! pwidth width))
- (if height (set! pheight height))
- (if bpp (set! pbpp bpp))
- (if (video-mode-on?) (resize-screen pwidth pheight pbpp))))
- (if fps
- (begin
- (set! pfps fps)
- (set-frames-per-second fps)))
- (if mode
- (begin
- (set! pmode mode)
- (if (video-mode-on?)
- (if (eq? mode '3d) (set-3d-mode) (set-2d-mode)))))
- (get-game-properties)))
-
- (set! get-game-properties
- (lambda ()
- `((title . ,ptitle) (width . ,pwidth) (height . ,pheight) (bpp . ,pbpp) (fps . ,pfps) (mode . ,pmode)))))
-
-
-(define-macro (run-game . code)
+;; (let ((ptitle *title*) (pwidth *width-screen*) (pheight *height-screen*) (pbpp *bpp-screen*) (pfps *frames-per-second*) (pmode *mode*))
+;; (set! set-game-properties!
+;; (lambda* (#:key title width height bpp fps mode)
+;; ; (init-video-mode)
+;; (if title
+;; (begin
+;; (set! ptitle title)
+;; (if (video-mode-on?) (SDL_WM_SetCaption title ""))))
+;; (if (or width height bpp)
+;; (begin
+;; (if width (set! pwidth width))
+;; (if height (set! pheight height))
+;; (if bpp (set! pbpp bpp))
+;; (if (video-mode-on?) (resize-screen pwidth pheight pbpp))))
+;; (if fps
+;; (begin
+;; (set! pfps fps)
+;; (set-frames-per-second fps)))
+;; (if mode
+;; (begin
+;; (set! pmode mode)
+;; (if (video-mode-on?)
+;; (if (eq? mode '3d) (set-3d-mode) (set-2d-mode)))))
+;; (get-game-properties)))
+
+;; (set! get-game-properties
+;; (lambda ()
+;; `((title . ,ptitle) (width . ,pwidth) (height . ,pheight) (bpp . ,pbpp) (fps . ,pfps) (mode . ,pmode)))))
+
+
+;;; Main Loop
+
+(define loop-flag #f)
+(define game-code #f)
+
+(define-macro (game . code)
`(let ((game-function ,(if (null? code)
`(lambda () #f)
`(lambda () ,@code))))
- (init-video-mode)
(set-game-code game-function)
(cond ((not (game-running?))
(game-loop)))))
-(define game-loop #f)
-(define game-running? #f)
-(define set-game-code #f)
-
-(let ((running #f) (game-code #f))
- (set! game-loop
- (lambda ()
- (refresh-active-mobs)
- (set! running #t)
- (quit! #f)
- (do () ((quit?))
- (init-frame-time)
- (check-connections)
- (eval-from-clients)
- (process-events)
- (cond ((not (quit?))
- (cond ((video-mode-on?)
- (glClear (+ GL_COLOR_BUFFER_BIT GL_DEPTH_BUFFER_BIT))
- (to-origin)))
- (refresh-active-mobs)
- (if (procedure? game-code)
- (catch #t
- (lambda () (game-code))
- (lambda (key . args) #f)))
- (cond ((video-mode-on?)
- (run-mobs)
- (SDL_GL_SwapBuffers)))
- (delay-frame))))
- (set! running #f)))
-
- (set! game-running?
- (lambda ()
- running))
-
- (set! set-game-code
- (lambda (game-function)
- (set! game-code game-function))))
+(define (init-gacela)
+ (call-with-new-thread (lambda () (game))))
+
+(define (quit-gacela)
+ (set! loop-flag #f))
+
+(define (game-loop)
+; (refresh-active-mobs)
+ (set! loop-flag #t)
+ (init-video 640 480 32)
+; (quit! #f)
+ (while loop-flag
+; (init-frame-time)
+; (check-connections)
+ (process-events)
+ (cond ((not (quit?))
+ (clear-screen)
+ (to-origin)
+; (refresh-active-mobs)
+ (if (procedure? game-code)
+ (catch #t
+ (lambda () (game-code))
+ (lambda (key . args) #f)))
+; (run-mobs)
+ (flip-screen)
+; (delay-frame))))
+ )))
+ (quit-video))
+
+(define (game-running?)
+ loop-flag)
+
+(define (set-game-code game-function)
+ (set! game-code game-function))
+++ /dev/null
-;;; Gacela, a GNU Guile extension for fast games development
-;;; Copyright (C) 2009 by Javier Sancho Fernandez <jsf at jsancho dot org>
-;;;
-;;; This program is free software: you can redistribute it and/or modify
-;;; it under the terms of the GNU General Public License as published by
-;;; the Free Software Foundation, either version 3 of the License, or
-;;; (at your option) any later version.
-;;;
-;;; This program is distributed in the hope that it will be useful,
-;;; but WITHOUT ANY WARRANTY; without even the implied warranty of
-;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-;;; GNU General Public License for more details.
-;;;
-;;; You should have received a copy of the GNU General Public License
-;;; along with this program. If not, see <http://www.gnu.org/licenses/>.
-
-
-(define start-server #f)
-(define check-connections #f)
-(define clean-closed-connections #f)
-(define eval-from-clients #f)
-(define stop-server #f)
-
-(let ((server-socket #f) (clients '())
- (server-pipes #f))
- (set! start-server
- (lambda* (#:key (port #f) (pipes #f))
- (cond (port
- (set! server-socket (socket PF_INET SOCK_STREAM 0))
- (setsockopt server-socket SOL_SOCKET SO_REUSEADDR 1)
- (bind server-socket AF_INET INADDR_ANY port)
- (listen server-socket 5))
- (pipes
- (set! server-pipes pipes)))
- (cond ((not (game-running?))
- (game-loop)))))
-
-
- (set! clean-closed-connections
- (lambda (conns)
- (cond ((null? conns) '())
- (else
- (let* ((cli (car conns)) (sock (car cli)))
- (cond ((port-closed? sock)
- (clean-closed-connections (cdr conns)))
- (else
- (cons cli (clean-closed-connections (cdr conns))))))))))
-
- (set! check-connections
- (lambda ()
- (set! clients (clean-closed-connections clients))
- (catch #t
- (lambda ()
- (cond ((char-ready? server-socket)
- (set! clients (cons (accept server-socket) clients)))))
- (lambda (key . args) #f))))
-
- (set! eval-from-clients
- (lambda ()
- (cond (server-pipes
- (eval-from-client (car server-pipes) (cdr server-pipes))))
- (for-each
- (lambda (cli) (eval-from-client (car cli) (car cli)))
- clients)))
-
- (set! stop-server
- (lambda ()
- (cond (server-socket
- (close server-socket)
- (set! server-socket #f)))
- (for-each (lambda (cli) (close (car cli))) clients)
- (set! clients '()))))
-
-(define (eval-from-client rec-channel send-channel)
- (cond ((char-ready? rec-channel)
- (catch #t
- (lambda ()
- (let ((exp (read rec-channel)))
- (cond ((eof-object? exp)
- (close rec-channel))
- (else
- (let ((result (eval-string exp)))
- (write (if (eq? result *unspecified*) "" (format #f "~a" result)) send-channel))))))
- (lambda (key . args)
- (let ((fmt (string-concatenate (list (cadr args) "~%")))
- (params (caddr args)))
- (write
- (if params
- (apply format (cons #f (cons fmt params)))
- (format #f fmt))
- send-channel))))
- (force-output send-channel))))
-
-
-(define (connect-to-server client-socket hostname port)
- (connect client-socket AF_INET (car (hostent:addr-list (gethost hostname))) port))
--- /dev/null
+;;; Gacela, a GNU Guile extension for fast games development
+;;; Copyright (C) 2009 by Javier Sancho Fernandez <jsf at jsancho dot org>
+;;;
+;;; This program is free software: you can redistribute it and/or modify
+;;; it under the terms of the GNU General Public License as published by
+;;; the Free Software Foundation, either version 3 of the License, or
+;;; (at your option) any later version.
+;;;
+;;; This program is distributed in the hope that it will be useful,
+;;; but WITHOUT ANY WARRANTY; without even the implied warranty of
+;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+;;; GNU General Public License for more details.
+;;;
+;;; You should have received a copy of the GNU General Public License
+;;; along with this program. If not, see <http://www.gnu.org/licenses/>.
+
+
+(define-module (gacela server)
+ #:use-module (ice-9 optargs)
+ #:export (eval-from-client))
+
+
+(define start-server #f)
+(define check-connections #f)
+(define clean-closed-connections #f)
+(define eval-from-clients #f)
+(define stop-server #f)
+
+(let ((server-socket #f) (clients '())
+ (server-pipes #f))
+ (set! start-server
+ (lambda* (#:key (port #f) (pipes #f))
+ (cond (port
+ (set! server-socket (socket PF_INET SOCK_STREAM 0))
+ (setsockopt server-socket SOL_SOCKET SO_REUSEADDR 1)
+ (bind server-socket AF_INET INADDR_ANY port)
+ (listen server-socket 5))
+ (pipes
+ (set! server-pipes pipes)))
+ (cond ((not (game-running?))
+ (game-loop)))))
+
+
+ (set! clean-closed-connections
+ (lambda (conns)
+ (cond ((null? conns) '())
+ (else
+ (let* ((cli (car conns)) (sock (car cli)))
+ (cond ((port-closed? sock)
+ (clean-closed-connections (cdr conns)))
+ (else
+ (cons cli (clean-closed-connections (cdr conns))))))))))
+
+ (set! check-connections
+ (lambda ()
+ (set! clients (clean-closed-connections clients))
+ (catch #t
+ (lambda ()
+ (cond ((char-ready? server-socket)
+ (set! clients (cons (accept server-socket) clients)))))
+ (lambda (key . args) #f))))
+
+ (set! eval-from-clients
+ (lambda ()
+ (cond (server-pipes
+ (eval-from-client (car server-pipes) (cdr server-pipes))))
+ (for-each
+ (lambda (cli) (eval-from-client (car cli) (car cli)))
+ clients)))
+
+ (set! stop-server
+ (lambda ()
+ (cond (server-socket
+ (close server-socket)
+ (set! server-socket #f)))
+ (for-each (lambda (cli) (close (car cli))) clients)
+ (set! clients '()))))
+
+(define (eval-from-client rec-channel send-channel)
+ (cond ((char-ready? rec-channel)
+ (catch #t
+ (lambda ()
+ (display "leido")(newline)
+ (let ((exp (read rec-channel)))
+ (cond ((eof-object? exp)
+ (close rec-channel))
+ (else
+ (let ((result (eval-string exp)))
+ (write (if (eq? result *unspecified*) "" (format #f "~a" result)) send-channel))))))
+ (lambda (key . args)
+ (let ((fmt (string-concatenate (list (cadr args) "~%")))
+ (params (caddr args)))
+ (write
+ (if params
+ (apply format (cons #f (cons fmt params)))
+ (format #f fmt))
+ send-channel))))
+ (force-output send-channel))))
+
+
+(define (connect-to-server client-socket hostname port)
+ (connect client-socket AF_INET (car (hostent:addr-list (gethost hostname))) port))
(define get-frame-time #f)
(define delay-frame #f)
-(let ((time 0) (time-per-frame (/ 1000.0 *frames-per-second*)))
- (set! set-frames-per-second
- (lambda (fps)
- (set! time-per-frame (/ 1000.0 fps))))
-
- (set! init-frame-time
- (lambda ()
- (set! time (SDL_GetTicks))))
-
- (set! get-frame-time
- (lambda ()
- time))
-
- (set! delay-frame
- (lambda ()
- (let ((frame-time (- (SDL_GetTicks) time)))
- (cond ((< frame-time time-per-frame)
- (SDL_Delay (- time-per-frame frame-time))))))))
+;; (let ((time 0) (time-per-frame (/ 1000.0 *frames-per-second*)))
+;; (set! set-frames-per-second
+;; (lambda (fps)
+;; (set! time-per-frame (/ 1000.0 fps))))
+
+;; (set! init-frame-time
+;; (lambda ()
+;; (set! time (SDL_GetTicks))))
+
+;; (set! get-frame-time
+;; (lambda ()
+;; time))
+
+;; (set! delay-frame
+;; (lambda ()
+;; (let ((frame-time (- (SDL_GetTicks) time)))
+;; (cond ((< frame-time time-per-frame)
+;; (SDL_Delay (- time-per-frame frame-time))))))))
;;; Drawing