src/scene-node.cpp \
src/scene-node-animator.cpp \
src/texture.cpp \
+ src/timer.cpp \
src/vector2d.cpp \
src/vector3d.cpp \
src/vertex3d.cpp \
#include "driver-types.h"
#include "event-receiver.h"
#include "gsubr.h"
+#include "timer.h"
#include "wchar.h"
#include "wrapped.h"
{
init_device_type ();
DEFINE_GSUBR ("create-device", 0, 0, 1, irr_createDevice);
+ DEFINE_GSUBR ("get-timer", 1, 0, 0, irr_getTimer);
DEFINE_GSUBR ("is-window-active?", 1, 0, 0, irr_isWindowActive);
DEFINE_GSUBR ("run", 1, 0, 0, irr_run);
DEFINE_GSUBR ("set-window-caption!", 2, 0, 0, irr_setWindowCaption);
return wrap_device (device);
}
+ SCM
+ irr_getTimer (SCM wrapped_device)
+ {
+ irr::IrrlichtDevice* device = unwrap_device (wrapped_device);
+ return wrap_timer (device->getTimer ());
+ }
+
SCM
irr_isWindowActive (SCM wrapped_device)
{
SCM
irr_createDevice (SCM rest);
+ SCM
+ irr_getTimer (SCM wrapped_device);
+
SCM
irr_isWindowActive (SCM wrapped_device);
#include "scene-node.h"
#include "scene-node-animator.h"
#include "texture.h"
+#include "timer.h"
#include "vertex3d.h"
#include "video-driver.h"
#include "wchar.h"
init_scene_node ();
init_scene_node_animator ();
init_texture ();
+ init_timer ();
init_vertex3d ();
init_video_driver ();
--- /dev/null
+/* guile-irrlicht --- GNU Guile bindings for Irrlicht Engine
+
+ Copyright (C) 2020 Javier Sancho <jsf@jsancho.org>
+
+ This file is part of guile-irrlicht.
+
+ guile-irrlicht is free software; you can redistribute it and/or modify
+ it under the terms of the GNU Lesser General Public License as
+ published by the Free Software Foundation; either version 3 of the
+ License, or (at your option) any later version.
+
+ guile-irrlicht is distributed in the hope that it will be useful, but
+ WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with guile-irrlicht. If not, see
+ <http://www.gnu.org/licenses/>.
+*/
+
+#include <irrlicht/irrlicht.h>
+#include <libguile.h>
+
+#include "gsubr.h"
+#include "timer.h"
+#include "wrapped.h"
+
+extern "C" {
+
+ void
+ init_timer (void)
+ {
+ init_timer_type ();
+ DEFINE_GSUBR ("get-time", 1, 0, 0, irr_getTime);
+ }
+
+ DEFINE_WRAPPED_TYPE (irr::ITimer*, "timer",
+ init_timer_type, timer_p,
+ wrap_timer, unwrap_timer);
+
+ SCM
+ irr_getTime (SCM wrapped_timer)
+ {
+ return scm_from_uint32 (unwrap_timer (wrapped_timer)->getTime());
+ }
+
+}
--- /dev/null
+/* guile-irrlicht --- GNU Guile bindings for Irrlicht Engine
+
+ Copyright (C) 2020 Javier Sancho <jsf@jsancho.org>
+
+ This file is part of guile-irrlicht.
+
+ guile-irrlicht is free software; you can redistribute it and/or modify
+ it under the terms of the GNU Lesser General Public License as
+ published by the Free Software Foundation; either version 3 of the
+ License, or (at your option) any later version.
+
+ guile-irrlicht is distributed in the hope that it will be useful, but
+ WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with guile-irrlicht. If not, see
+ <http://www.gnu.org/licenses/>.
+*/
+
+#ifndef __GUILE_IRRLICHT_TIMER_H_INCLUDED__
+#define __GUILE_IRRLICHT_TIMER_H_INCLUDED__
+
+#include <irrlicht/irrlicht.h>
+#include <libguile.h>
+#include "wrapped.h"
+
+extern "C" {
+
+ void
+ init_timer (void);
+
+ DECLARE_WRAPPED_TYPE (irr::ITimer*, init_timer_type,
+ timer_p, wrap_timer, unwrap_timer);
+
+ SCM
+ irr_getTime (SCM wrapped_timer);
+
+}
+
+#endif