src/EDriverTypes.cpp \
src/GuileIrrlicht.cpp \
src/IrrlichtDevice.cpp \
+ src/ISceneManager.cpp \
src/IVideoDriver.cpp
libguile_irrlicht_la_CPPFLAGS = @GUILE_CFLAGS@
libguile_irrlicht_la_LDFLAGS = \
(define-module (irrlicht device)
#:export (create-device
+ get-scene-manager
get-video-driver
set-window-caption!))
#include <libguile.h>
#include "IrrlichtDevice.h"
+#include "ISceneManager.h"
#include "IVideoDriver.h"
extern "C" {
init_guile_irrlicht (void)
{
init_device ();
+ init_scene_manager ();
init_video_driver ();
}
--- /dev/null
+/* guile-irrlicht --- GNU Guile bindings for Irrlicht Engine
+
+ Copyright (C) 2020 Javier Sancho <jsf@jsancho.org>
+
+ This file is part of guile-irrlicht.
+
+ guile-irrlicht is free software; you can redistribute it and/or modify
+ it under the terms of the GNU Lesser General Public License as
+ published by the Free Software Foundation; either version 3 of the
+ License, or (at your option) any later version.
+
+ guile-irrlicht is distributed in the hope that it will be useful, but
+ WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with guile-irrlicht. If not, see
+ <http://www.gnu.org/licenses/>.
+*/
+
+#include <irrlicht/irrlicht.h>
+#include <libguile.h>
+#include "ISceneManager.h"
+
+extern "C" {
+
+ void
+ init_scene_manager (void)
+ {
+ init_scene_manager_type ();
+ }
+
+ static SCM scene_manager_type;
+
+ void
+ init_scene_manager_type (void)
+ {
+ SCM name, slots;
+ scm_t_struct_finalize finalizer;
+
+ name = scm_from_utf8_symbol ("scene-manager");
+ slots = scm_list_1 (scm_from_utf8_symbol ("data"));
+ finalizer = NULL;
+
+ scene_manager_type =
+ scm_make_foreign_object_type (name, slots, finalizer);
+ }
+
+ SCM
+ wrap_scene_manager (irr::scene::ISceneManager* scene_manager)
+ {
+ return scm_make_foreign_object_1 (scene_manager_type, scene_manager);
+ }
+
+ irr::scene::ISceneManager*
+ unwrap_scene_manager (SCM scene_manager_obj)
+ {
+ scm_assert_foreign_object_type (scene_manager_type, scene_manager_obj);
+ return (irr::scene::ISceneManager*)scm_foreign_object_ref (scene_manager_obj, 0);
+ }
+
+}
--- /dev/null
+/* guile-irrlicht --- GNU Guile bindings for Irrlicht Engine
+
+ Copyright (C) 2020 Javier Sancho <jsf@jsancho.org>
+
+ This file is part of guile-irrlicht.
+
+ guile-irrlicht is free software; you can redistribute it and/or modify
+ it under the terms of the GNU Lesser General Public License as
+ published by the Free Software Foundation; either version 3 of the
+ License, or (at your option) any later version.
+
+ guile-irrlicht is distributed in the hope that it will be useful, but
+ WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with guile-irrlicht. If not, see
+ <http://www.gnu.org/licenses/>.
+*/
+
+#ifndef __GUILE_I_SCENE_MANAGER_INCLUDED__
+#define __GUILE_I_SCENE_MANAGER_INCLUDED__
+
+#include <irrlicht/irrlicht.h>
+#include <libguile.h>
+
+extern "C" {
+
+ void
+ init_scene_manager (void);
+
+ void
+ init_scene_manager_type (void);
+
+ SCM
+ wrap_scene_manager (irr::scene::ISceneManager* scene_manager);
+
+ irr::scene::ISceneManager*
+ unwrap_scene_manager (SCM scene_manager_obj);
+
+}
+
+#endif
#include "dimension2d.h"
#include "EDriverTypes.h"
#include "IrrlichtDevice.h"
+#include "ISceneManager.h"
#include "IVideoDriver.h"
extern "C" {
{
init_device_type ();
scm_c_define_gsubr ("create-device", 7, 0, 0, (scm_t_subr)irr_createDevice);
+ scm_c_define_gsubr ("get-scene-manager", 1, 0, 0, (scm_t_subr)irr_getSceneManager);
scm_c_define_gsubr ("get-video-driver", 1, 0, 0, (scm_t_subr)irr_getVideoDriver);
scm_c_define_gsubr ("set-window-caption!", 2, 0, 0, (scm_t_subr)irr_setWindowCaption);
}
return wrap_device (device);
}
+ SCM
+ irr_getSceneManager (SCM device_obj)
+ {
+ irr::IrrlichtDevice* device = unwrap_device (device_obj);
+ irr::scene::ISceneManager* scene_manager = device->getSceneManager();
+ return wrap_scene_manager (scene_manager);
+ }
+
SCM
irr_getVideoDriver (SCM device_obj)
{
SCM vsync,
SCM receiver);
+ SCM
+ irr_getSceneManager (SCM device_obj);
+
SCM
irr_getVideoDriver (SCM device_obj);