]> git.jsancho.org Git - lugaru.git/commit
Cleaned up Objects handling
authorCôme Chilliet <come@chilliet.eu>
Wed, 14 Dec 2016 18:40:07 +0000 (01:40 +0700)
committerCôme Chilliet <come@chilliet.eu>
Thu, 15 Dec 2016 10:54:03 +0000 (17:54 +0700)
commit7d2f9d40d94d14a61ecdaaa2c41f964029815bc2
treeff13bdf30dce39a999ccc00bdcc1a8aed2ce213d
parentb9dfb15156a7af6710511b5dee1b272173946d2d
Cleaned up Objects handling

Checkcollide in Object is unused.
Game::checkcollide is used instead, it should be cleaned and moved to
Object class.
21 files changed:
CMakeLists.txt
Source/Animation/Skeleton.cpp
Source/Animation/Skeleton.hpp
Source/Devtools/ConsoleCmds.cpp
Source/Environment/Terrain.cpp
Source/Game.hpp
Source/GameDraw.cpp
Source/GameInitDispose.cpp
Source/GameTick.cpp
Source/Globals.cpp
Source/Graphic/Sprite.cpp
Source/Graphic/Sprite.hpp
Source/Objects/Object.cpp [new file with mode: 0644]
Source/Objects/Object.hpp [new file with mode: 0644]
Source/Objects/Objects.cpp [deleted file]
Source/Objects/Objects.hpp [deleted file]
Source/Objects/Person.cpp
Source/Objects/Weapons.cpp
Source/Thirdparty/optionparser.h
Source/Utils/binio.h
Source/win-res/resource.hpp