#ifndef __GUILE_IRRLICHT_WRAPPED_H_INCLUDED__
#define __GUILE_IRRLICHT_WRAPPED_H_INCLUDED__
+#include <irrlicht/irrlicht.h>
#include <libguile.h>
+using namespace irr;
+
+SCM
+scm_from_irr_pointer (const char* class_name, void* pointer);
+
void*
scm_to_irr_pointer (SCM obj);