SCM
irr_scene_addAnimatedMeshSceneNode (SCM wrapped_scene_manager,
SCM mesh,
- SCM parent,
- SCM id,
- SCM position,
- SCM rotation,
- SCM scale,
- SCM alsoAddIfMeshPointerZero);
+ SCM rest);
SCM
irr_scene_addCameraSceneNode (SCM wrapped_scene_manager,
- SCM parent,
- SCM position,
- SCM lookat,
- SCM id,
- SCM make_active);
+ SCM rest);
+
+ SCM
+ irr_scene_addCameraSceneNodeFPS (SCM wrapped_scene_manager,
+ SCM rest);
+
+ SCM
+ irr_scene_addCubeSceneNode (SCM wrapped_scene_manager,
+ SCM rest);
+
+ SCM
+ irr_scene_addCustomSceneNode (SCM wrapped_scene_manager,
+ SCM proc_render,
+ SCM proc_get_bounding_box,
+ SCM proc_get_material_count,
+ SCM proc_get_material,
+ SCM rest);
+
+ SCM
+ irr_scene_addOctreeSceneNode (SCM wrapped_scene_manager,
+ SCM wrapped_mesh,
+ SCM rest);
+
+ SCM
+ irr_scene_addSphereSceneNode (SCM wrapped_scene_manager,
+ SCM rest);
+
+ SCM
+ irr_scene_createFlyCircleAnimator (SCM wrapped_scene_manager,
+ SCM rest);
+
+ SCM
+ irr_scene_createFlyStraightAnimator (SCM wrapped_scene_manager,
+ SCM start_point,
+ SCM end_point,
+ SCM time_for_way,
+ SCM rest);
+
+ SCM
+ irr_scene_createRotationAnimator (SCM wrapped_scene_manager,
+ SCM rotation_speed);
SCM
irr_scene_getMesh (SCM wrapped_scene_manager,
SCM filename);
+ SCM
+ irr_scene_getRootSceneNode (SCM wrapped_scene_manager);
+
SCM
irr_getSceneManager (SCM wrapped_obj);