SCM rotation,
SCM scale,
SCM alsoAddIfMeshPointerZero);
+
+ SCM
+ irr_scene_addCameraSceneNode (SCM wrapped_scene_manager,
+ SCM parent,
+ SCM position,
+ SCM lookat,
+ SCM id,
+ SCM make_active);
+
SCM
irr_scene_getMesh (SCM wrapped_scene_manager,
SCM filename);
+ SCM
+ irr_getSceneManager (SCM wrapped_obj);
+
}
#endif