+#include <iostream>
#include <libguile.h>
#include "mods.h"
+#include "paths.h"
SCM register_generator(SCM name, SCM proc)
{
void load_mods()
{
+ std::set<std::string> paths = get_dm_paths();
+ for (const std::string &path : paths) {
+ std::cout << path << std::endl;
+ }
+
scm_init_guile();
scm_init_dungeon_master_module();
scm_primitive_load(scm_from_locale_string("mods/default/main.scm"));