+/* Dungeon Master --- Adventure generator for GNU Guile
+ Copyright © 2019 Javier Sancho <jsf@jsancho.org>
+
+ Dungeon Master is free software; you can redistribute it and/or modify it
+ under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 3 of the License, or
+ (at your option) any later version.
+
+ Dungeon Master is distributed in the hope that it will be useful, but
+ WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with Haunt. If not, see <http://www.gnu.org/licenses/>.
+*/
+
#include <irrlicht/irrlicht.h>
-#include <libguile.h>
+#include "paths.h"
+
+#include <iostream>
using namespace irr;
using namespace core;
using namespace video;
using namespace gui;
-SCM register_generator(SCM name, SCM proc)
-{
- printf ("Register: %s\n", scm_to_locale_string(name));
- scm_call_1(proc, scm_from_int(-1));
- return SCM_UNSPECIFIED;
-}
-
-void init_dungeon_master_module(void *unused)
-{
- scm_c_define_gsubr("register-generator", 2, 0, 0, (scm_t_subr)register_generator);
- scm_c_export("register-generator", NULL);
-}
-
-void scm_init_dungeon_master_module()
-{
- scm_c_define_module("dungeon-master", init_dungeon_master_module, NULL);
-}
-
int main()
{
- scm_init_guile();
- scm_init_dungeon_master_module();
- scm_primitive_load(scm_from_locale_string("plugins/default/main.scm"));
-
+ std::set<std::string> paths = get_data_paths();
+ for (std::set<std::string>::iterator it=paths.begin(); it!=paths.end(); it++)
+ std::cout << *it << std::endl;
IrrlichtDevice* device =
createDevice(EDT_OPENGL,
dimension2d<u32>(640, 480), 16,