#include <libguile.h>
extern "C" {
-
void
init_guile_irrlicht (void);
-
- SCM
- irr_drawAll (SCM wrapped_obj);
-
- SCM
- irr_getPosition (SCM wrapped_obj,
- SCM i);
-
- SCM
- irr_getName (SCM wrapped_obj);
-
- SCM
- irr_setMaterial (SCM wrapped_obj,
- SCM material);
-
- SCM
- irr_setMaterialFlag (SCM wrapped_obj,
- SCM flag,
- SCM newvalue);
-
- SCM
- irr_setPosition (SCM wrapped_obj,
- SCM position);
-
- SCM
- irr_setVisible (SCM wrapped_obj,
- SCM visible);
-
}
#endif