(define-macro (progn-textures . code)
`(let ((result #f))
- (init-gacela)
+ (init-video-mode)
(glEnable GL_TEXTURE_2D)
(set! result (begin ,@code))
(glDisable GL_TEXTURE_2D)
(else (glVertex2f x y))))
(define (load-image-for-texture filename)
- (init-gacela)
+ (init-sdl)
(let ((image (IMG_Load filename)))
(cond (image
(let* ((width (surface-w image)) (height (surface-h image))