#include <libguile.h>
#include <SDL/SDL.h>
+#include <SDL/SDL_image.h>
+#include <SDL/SDL_mixer.h>
#include "gacela_SDL.h"
SCM
SCM
gacela_SDL_SetVideoMode (SCM width, SCM height, SCM bpp, SCM flags)
{
+ return scm_int2num ((int)SDL_SetVideoMode (scm_num2int (width, 0, "SDL_SetVideoMode"), \
+ scm_num2int (height, 0, "SDL_SetVideoMde"), \
+ scm_num2int (bpp, 0, "SDL_SetVideoMde"), \
+ scm_num2int (flags, 0, "SDL_SetVideoMde")));
+}
+
+SCM
+gacela_SDL_WM_SetCaption (SCM title, SCM icon)
+{
+ SDL_WM_SetCaption (scm_to_locale_string(title), scm_to_locale_string(icon));
+ return SCM_UNSPECIFIED;
}
void*
SDL_register_functions (void* data)
{
+ scm_c_define ("SDL_INIT_TIMER", scm_int2num(SDL_INIT_TIMER));
+ scm_c_define ("SDL_INIT_AUDIO", scm_int2num(SDL_INIT_AUDIO));
+ scm_c_define ("SDL_INIT_VIDEO", scm_int2num(SDL_INIT_VIDEO));
+ scm_c_define ("SDL_INIT_CDROM", scm_int2num(SDL_INIT_CDROM));
+ scm_c_define ("SDL_INIT_JOYSTICK", scm_int2num(SDL_INIT_JOYSTICK));
+ scm_c_define ("SDL_INIT_NOPARACHUTE", scm_int2num(SDL_INIT_NOPARACHUTE));
+ scm_c_define ("SDL_INIT_EVENTTHREAD", scm_int2num(SDL_INIT_EVENTTHREAD));
+ scm_c_define ("SDL_INIT_EVERYTHING", scm_int2num(SDL_INIT_EVERYTHING));
+
+ scm_c_define ("SDL_SWSURFACE", scm_int2num(SDL_SWSURFACE));
+ scm_c_define ("SDL_HWSURFACE", scm_int2num(SDL_HWSURFACE));
+ scm_c_define ("SDL_ASYNCBLIT", scm_int2num(SDL_ASYNCBLIT));
+
+ scm_c_define ("SDL_ANYFORMAT", scm_int2num(SDL_ANYFORMAT));
+ scm_c_define ("SDL_HWPALETTE", scm_int2num(SDL_HWPALETTE));
+ scm_c_define ("SDL_DOUBLEBUF", scm_int2num(SDL_DOUBLEBUF));
+ scm_c_define ("SDL_FULLSCREEN", scm_int2num(SDL_FULLSCREEN));
+ scm_c_define ("SDL_OPENGL", scm_int2num(SDL_OPENGL));
+ scm_c_define ("SDL_OPENGLBLIT", scm_int2num(SDL_OPENGLBLIT));
+ scm_c_define ("SDL_RESIZABLE", scm_int2num(SDL_RESIZABLE));
+ scm_c_define ("SDL_NOFRAME", scm_int2num(SDL_NOFRAME));
+
+ scm_c_define ("SDL_HWACCEL", scm_int2num(SDL_HWACCEL));
+ scm_c_define ("SDL_SRCCOLORKEY", scm_int2num(SDL_SRCCOLORKEY));
+
+ scm_c_define ("SDL_GL_DOUBLEBUFFER", scm_int2num(SDL_GL_DOUBLEBUFFER));
+
+ scm_c_define ("SDL_DEFAULT_REPEAT_DELAY", scm_int2num(SDL_DEFAULT_REPEAT_DELAY));
+ scm_c_define ("SDL_DEFAULT_REPEAT_INTERVAL", scm_int2num(SDL_DEFAULT_REPEAT_INTERVAL));
+
+ scm_c_define ("SDL_LIL_ENDIAN", scm_int2num(SDL_LIL_ENDIAN));
+ scm_c_define ("SDL_BIG_ENDIAN", scm_int2num(SDL_BIG_ENDIAN));
+
+ scm_c_define ("MIX_DEFAULT_FORMAT", scm_int2num(MIX_DEFAULT_FORMAT));
+
scm_c_define_gsubr ("SDL_Init", 1, 0, 0, gacela_SDL_Init);
scm_c_define_gsubr ("SDL_Quit", 0, 0, 0, gacela_SDL_Quit);
+ scm_c_define_gsubr ("SDL_SetVideoMode", 4, 0, 0, gacela_SDL_SetVideoMode);
+ scm_c_define_gsubr ("SDL_WM_SetCaption", 2, 0, 0, gacela_SDL_WM_SetCaption);
+
return NULL;
}