(define-module (gacela gacela)
#:use-module (gacela events)
#:use-module (gacela video)
+ #:use-module ((gacela video) #:renamer (symbol-prefix-proc 'video:))
#:use-module (gacela audio)
#:use-module (ice-9 optargs)
#:export (*title*
(lambda () (game-code))
(lambda (key . args) #f)))
(run-mobs)
+ (draw-bricks)
(flip-screen)
(delay-frame))))
(quit-video))
(define *bpp-screen* 32)
(define *frames-per-second* 20)
(define *mode* '2d)
+(define *fullscreen* 'off)
-(define* (set-game-properties! #:key title width height bpp fps mode)
+(define* (set-game-properties! #:key title width height bpp fps mode fullscreen)
(if title
(set-screen-title! title))
(if bpp
(set-frames-per-second! fps))
(if mode
(if (eq? mode '3d) (set-3d-mode) (set-2d-mode)))
+ (if fullscreen
+ (set-fullscreen! fullscreen))
(get-game-properties))
(define (get-game-properties)
- `((title . ,(get-screen-title)) (width . ,(get-screen-width)) (height . ,(get-screen-height)) (bpp . ,(get-screen-bpp)) (fps . ,(get-frames-per-second)) (mode . ,(if (3d-mode?) '3d '2d))))
+ `((title . ,(get-screen-title)) (width . ,(get-screen-width)) (height . ,(get-screen-height)) (bpp . ,(get-screen-bpp)) (fps . ,(get-frames-per-second)) (mode . ,(if (3d-mode?) '3d '2d)) (fullscreen . ,(get-fullscreen))))
;;; Mobs Factory
(define-macro (define-scene name . body)
`(define (,name)
,@body))
+
+
+;;; Bricks Factory
+
+(define active-bricks '())
+
+(define* (draw-bricks #:optional (bricks active-bricks))
+ (cond ((not (null? bricks))
+ ((car bricks))
+ (draw-bricks (cdr bricks)))))
+
+(define (show-brick brick)
+ (set! active-bricks (cons brick active-bricks)))
+
+(define-macro (simple-brick brick-code)
+ (let ((name (gensym)))
+ `(begin
+ (define (,name)
+ ,brick-code)
+ (show-brick ,name)
+ ,name)))
+
+
+;;; Primitive bricks
+
+(define (draw-square . args)
+ (simple-brick (apply video:draw-square args)))
+
+
+(module-map (lambda (sym var)
+ (if (not (eq? sym '%module-public-interface))
+ (module-export! (current-module) (list sym))))
+ (current-module))