#ifndef __GUILE_IRRLICHT_AABBOX_3D_H_INCLUDED__
#define __GUILE_IRRLICHT_AABBOX_3D_H_INCLUDED__
-#include <irrlicht/irrlicht.h>
-#include <libguile.h>
-#include "wrapped.h"
-
extern "C" {
-
void
init_box3d (void);
-
- DECLARE_WRAPPED_TYPE (irr::core::aabbox3df*, init_box3d_type,
- box3d_p, wrap_box3d, unwrap_box3d);
-
- SCM
- box3d_reset (SCM box3d,
- SCM init_value);
-
- SCM
- make_box3d ();
-
}
#endif