#include <irrlicht/irrlicht.h>
#include <libguile.h>
-
#include "animated-mesh.h"
-#include "animated-mesh-scene-node.h"
#include "gsubr.h"
#include "wrapped.h"
-extern "C" {
-
- void
- init_animated_mesh (void)
- {
- init_animated_mesh_type ();
- DEFINE_GSUBR ("set-animation-speed!", 2, 0, 0, irr_scene_setAnimationSpeed);
- }
-
- DEFINE_WRAPPED_TYPE (irr::scene::IAnimatedMesh*, "animated-mesh",
- init_animated_mesh_type, animated_mesh_p,
- wrap_animated_mesh, unwrap_animated_mesh);
+using namespace irr;
- SCM
- irr_scene_setAnimationSpeed (SCM wrapped_obj,
- SCM frames_per_second)
- {
-#define SET_ANIMATION_SPEED(OBJ) OBJ->setAnimationSpeed (scm_to_double (frames_per_second));
-
- if (animated_mesh_p (wrapped_obj))
- {
- SET_ANIMATION_SPEED (unwrap_animated_mesh (wrapped_obj));
- }
- else if (animated_mesh_scene_node_p (wrapped_obj))
- {
- SET_ANIMATION_SPEED (unwrap_animated_mesh_scene_node (wrapped_obj));
- }
- else
- {
- scm_error (scm_arg_type_key, NULL, "Cannot set animation speed to object: ~S",
- scm_list_1 (wrapped_obj), scm_list_1 (wrapped_obj));
- }
-
- return SCM_UNSPECIFIED;
- }
+SCM
+IAnimatedMesh_setAnimationSpeed (SCM animated_mesh,
+ SCM frames_per_second)
+{
+ ((scene::IAnimatedMesh*)scm_to_irr_pointer (animated_mesh))->
+ setAnimationSpeed (scm_to_double (frames_per_second));
+ return SCM_UNSPECIFIED;
+}
+void
+init_animated_mesh (void)
+{
+ DEFINE_GSUBR ("IAnimatedMesh_setAnimationSpeed", 2, 0, 0, IAnimatedMesh_setAnimationSpeed);
}