#include <irrlicht/irrlicht.h>
#include <libguile.h>
-extern "C" {
-
- irr::scene::EMD2_ANIMATION_TYPE
- scm_to_md2_animation_type (SCM md2_animation_type);
-
-}
+irr::scene::EMD2_ANIMATION_TYPE
+scm_to_md2_animation_type (SCM md2_animation_type);
#endif