#:use-module ((irrlicht bindings core) #:prefix ffi-core:)
#:use-module ((irrlicht bindings video) #:prefix ffi-video:)
#:use-module (irrlicht util)
+ #:use-module (irrlicht util foreign)
#:export (begin-scene
end-scene
get-fps
get-texture
- get-video-driver-name))
+ get-video-driver-name
+ set-material!
+ make-s3dvertex
+ vertex-position
+ make-material))
(define* (begin-scene driver
#:key
(ffi-video:begin-scene driver
(bool->integer back-buffer)
(bool->integer z-buffer)
- (make-c-struct ffi-video:scolor (reverse color))
+ (ffi-video:scolor->pointer color)
video-data
(if (null? source-rect)
%null-pointer
- (make-c-struct ffi-core:rect source-rect))))
+ (ffi-core:rect->pointer source-rect))))
(define (end-scene driver)
(ffi-video:end-scene driver))
(define (get-video-driver-name driver)
(pointer->string
(ffi-video:get-video-driver-name driver)))
+
+(define (set-material! driver material)
+ (ffi-video:set-material
+ driver
+ (ffi-video:smaterial->pointer material)))
+
+;; s3d vertices
+(define (make-s3dvertex position normal color t-coords)
+ (ffi-video:pointer->s3dvertex
+ (make-c-struct ffi-video:s3dvertex
+ (list position normal color t-coords))))
+
+(define (vertex-position vertex)
+ (let ((data (parse-c-struct (ffi-video:s3dvertex->pointer vertex)
+ ffi-video:s3dvertex)))
+ (car data)))
+
+;; smaterial
+(define* (make-material #:key (wireframe #f) (lighting #t))
+ (let ((material
+ (list
+ ;; textureLayer[4]
+ (list %null-pointer 0 0 0 0 0 0 %null-pointer %null-pointer)
+ (list %null-pointer 0 0 0 0 0 0 %null-pointer %null-pointer)
+ (list %null-pointer 0 0 0 0 0 0 %null-pointer %null-pointer)
+ (list %null-pointer 0 0 0 0 0 0 %null-pointer %null-pointer)
+ ffi-video:EMT_SOLID ; materialType
+ (list 255 255 255 255) ; ambientColor
+ (list 255 255 255 255) ; diffuseColor
+ (list 0 0 0 0) ; emissiveColor
+ (list 255 255 255 255) ; specularColor
+ 0 ; shininess
+ 0 ; materialTypeParam
+ 0 ; materialTypeParam2
+ 1 ; thickness
+ ffi-video:ECFN_LESSEQUAL ; zBuffer
+ ffi-video:EAAM_SIMPLE ; antiAliasing
+ (list
+ ffi-video:ECP_ALL ; colorMask
+ ffi-video:ECM_DIFFUSE ; colorMaterial
+ ffi-video:EBO_NONE ; blendOperation
+ 0 ; polygonOffsetFactor
+ ffi-video:EPO_FRONT ; polygonOffsetDirection
+ (bool->integer wireframe) ; wireframe
+ (bool->integer #f) ; pointCloud
+ (bool->integer #t) ; gouraudShading
+ (bool->integer lighting) ; lighting
+ (bool->integer #t) ; zWriteEnable
+ (bool->integer #t) ; backfaceCulling
+ (bool->integer #f) ; frontfaceCulling
+ (bool->integer #f) ; fogEnable
+ (bool->integer #f) ; normalizeNormals
+ (bool->integer #t) ; useMipMaps
+ ))))
+ (ffi-video:pointer->smaterial
+ (make-c-struct+ ffi-video:smaterial material))))