(export <reference-counted> drop!)
+;; SEvent
+(define-class <event> (<irrlicht-base>)
+ (irr-class #:init-value "SEvent"))
+
+(define-method (get-event-gui-caller (event <event>))
+ (let ((SGUIEvent_Caller (get-irrlicht-proc "SGUIEvent_Caller" event)))
+ (remember-wrapped (SGUIEvent_Caller event))))
+
+(define-method (get-event-gui-type (event <event>))
+ (let ((SGUIEvent_EventType (get-irrlicht-proc "SGUIEvent_EventType" event)))
+ (SGUIEvent_EventType event)))
+
+(define-method (get-event-key (event <event>))
+ (let ((SKeyInput_Key (get-irrlicht-proc "SKeyInput_Key" event)))
+ (SKeyInput_Key event)))
+
+(define-method (get-event-key-pressed (event <event>))
+ (let ((SKeyInput_PressedDown (get-irrlicht-proc "SKeyInput_PressedDown" event)))
+ (SKeyInput_PressedDown event)))
+
+(define-method (get-event-type (event <event>))
+ (let ((EventType (get-irrlicht-proc "EventType" event)))
+ (EventType event)))
+
+(export <event> get-event-gui-caller get-event-gui-type get-event-key get-event-key-pressed
+ get-event-type)
+
+
;; IEventReceiver
(define-class <event-receiver> (<irrlicht-base>)
(irr-class #:init-value "IEventReceiver"))
-(export <event-receiver>)
+(define (make-event-receiver proc-on-event)
+ (let ((IEventReceiver_make (get-irrlicht-proc "IEventReceiver_make")))
+ (IEventReceiver_make proc-on-event)))
+
+(export <event-receiver> make-event-receiver)
;; SKeyMap
(irr-class #:init-value "SKeyMap"))
(export <key-map>)
+
+
+;; ITimer
+(define-class <timer> (<reference-counted>)
+ (irr-class #:init-value "ITimer"))
+
+(define-method (get-time (timer <timer>))
+ (let ((getTime (get-irrlicht-proc "getTime" timer)))
+ (getTime timer)))
+
+(export <timer> get-time)