(dynamic-func "irr_scene_addCameraSceneNode" cirr)
(list '* '* '* '* int int)))
+(define-public add-camera-scene-node-fps
+ (pointer->procedure
+ '*
+ (dynamic-func "irr_scene_addCameraSceneNodeFPS" cirr)
+ (list '* '* float float int '* int int float int int)))
+
+(define-public add-octree-scene-node-am
+ (pointer->procedure
+ '*
+ (dynamic-func "irr_scene_addOctreeSceneNodeAM" cirr)
+ (list '* '* '* int int int)))
+
(define-public draw-all
(pointer->procedure
void
void
(dynamic-func "irr_scene_setMD2Animation" cirr)
(list '* int)))
+
+(define-public set-position
+ (pointer->procedure
+ void
+ (dynamic-func "irr_scene_setPosition" cirr)
+ (list '* '*)))