(init-asteroids 2)
(show-mob (make-ship))
+(let ((font (load-font "../tetris/lazy.ttf" #:size 20)))
+ (run-game
+ (render-text (format #f "Mobs: ~a" (length (get-active-mobs))) font)))
+
+
;; (define (new-game n)
;; (set! asteroids (make-asteroids n))
;; (set! ship '((x . 0) (y . 0) (angle . 0) (moving . #f)))