#include "openal_wrapper.h"
#include "Settings.h"
#include "Input.h"
+#include "Animation.h"
using namespace std;
extern float slomodelay;
extern bool floatjump;
extern float volume;
-extern Animation animation[animation_count];
extern Light light;
extern float texdetail;
extern GLubyte bloodText[512*512*3];
gameon=1;
OPENAL_SetPaused(channels[stream_music3], true);
}
- if(Input::Button()&&!oldbutton&&(selected-7>=accountactive->getCampaignChoicesMade())){//selected>=7&&(selected-7<=campaignnumchoices)){
+ if(Input::Button()&&!oldbutton&&(selected-7>=accountactive->getCampaignChoicesMade())){
fireSound();
flash();