+ bool
+ is_scene_node_object (SCM wrapped_scene_node);
+
+ SCM
+ irr_scene_addAnimator (SCM wrapped_scene_node,
+ SCM animator);
+
+ SCM
+ irr_scene_getAbsoluteTransformation (SCM wrapped_scene_node);
+
+ SCM
+ irr_scene_getPosition (SCM wrapped_scene_node);
+
+ SCM
+ irr_scene_ISceneNode_setMaterialFlag (SCM wrapped_scene_node,
+ SCM flag,
+ SCM newvalue);
+