-extern "C" {
-
- void
- init_scene_manager (void)
- {
- init_scene_manager_type ();
- scm_c_define_gsubr ("add-animated-mesh-scene-node!", 2, 0, 1,
- (scm_t_subr)irr_scene_addAnimatedMeshSceneNode);
- scm_c_define_gsubr ("add-camera-scene-node!", 1, 0, 1,
- (scm_t_subr)irr_scene_addCameraSceneNode);
- scm_c_define_gsubr ("add-camera-scene-node-fps!", 1, 0, 1,
- (scm_t_subr)irr_scene_addCameraSceneNodeFPS);
- scm_c_define_gsubr ("add-custom-scene-node!", 5, 0, 1,
- (scm_t_subr)irr_scene_addCustomSceneNode);
- scm_c_define_gsubr ("add-octree-scene-node!", 2, 0, 1,
- (scm_t_subr)irr_scene_addOctreeSceneNode);
- scm_c_define_gsubr ("create-rotation-animator", 2, 0, 0,
- (scm_t_subr)irr_scene_createRotationAnimator);
- scm_c_define_gsubr ("get-mesh", 2, 0, 0, (scm_t_subr)irr_scene_getMesh);
- scm_c_define_gsubr ("get-root-scene-node", 1, 0, 0, (scm_t_subr)irr_scene_getRootSceneNode);
- scm_c_define_gsubr ("get-scene-manager", 1, 0, 0, (scm_t_subr)irr_getSceneManager);
- scm_c_export ("add-animated-mesh-scene-node!", "add-camera-scene-node!",
- "add-camera-scene-node-fps!", "add-custom-scene-node!",
- "add-octree-scene-node!", "create-rotation-animator",
- "get-mesh", "get-root-scene-node",
- "get-scene-manager", NULL);
- }
-
- DEFINE_WRAPPED_TYPE (irr::scene::ISceneManager*, "scene-manager",
- init_scene_manager_type, scene_manager_p,
- wrap_scene_manager, unwrap_scene_manager);
-
- SCM
- irr_scene_addAnimatedMeshSceneNode (SCM wrapped_scene_manager,
- SCM mesh,
- SCM rest)
- {
- SCM parent = scm_from_bool (0);
- SCM id = scm_from_int32 (-1);
- SCM position = scm_list_3 (scm_from_double (0),
- scm_from_double (0),
- scm_from_double (0));
- SCM rotation = scm_list_3 (scm_from_double (0),
- scm_from_double (0),
- scm_from_double (0));
- SCM scale = scm_list_3 (scm_from_double (1),
- scm_from_double (1),
- scm_from_double (1));
- SCM also_add_if_mesh_pointer_zero = scm_from_bool (0);
-
- scm_c_bind_keyword_arguments ("add-animated-mesh-scene-node!", rest, (scm_t_keyword_arguments_flags)0,
- scm_from_utf8_keyword ("parent"), &parent,
- scm_from_utf8_keyword ("id"), &id,
- scm_from_utf8_keyword ("position"), &position,
- scm_from_utf8_keyword ("rotation"), &rotation,
- scm_from_utf8_keyword ("scale"), &scale,
- scm_from_utf8_keyword ("also-add-if-mesh-pointer-zero"), &also_add_if_mesh_pointer_zero,
- SCM_UNDEFINED);
-
- irr::scene::ISceneManager* smgr = unwrap_scene_manager (wrapped_scene_manager);
- irr::scene::IAnimatedMeshSceneNode* node =
- smgr->addAnimatedMeshSceneNode (unwrap_animated_mesh (mesh),
- scm_is_false (parent) ? 0 : unwrap_scene_node (parent),
- scm_to_int32 (id),
- scm_to_vector3df (position),
- scm_to_vector3df (rotation),
- scm_to_vector3df (scale),
- scm_to_bool (also_add_if_mesh_pointer_zero));
- return wrap_animated_mesh_scene_node (node);
- }
-
- SCM
- irr_scene_addCameraSceneNode (SCM wrapped_scene_manager,
- SCM rest)
- {
- SCM parent = scm_from_bool (0);
- SCM position = scm_list_3 (scm_from_double (0),
- scm_from_double (0),
- scm_from_double (0));
- SCM lookat = scm_list_3 (scm_from_double (0),
- scm_from_double (0),
- scm_from_double (100));
- SCM id = scm_from_int32 (-1);
- SCM make_active = scm_from_bool (1);
-
- scm_c_bind_keyword_arguments ("add-camera-scene-node!", rest, (scm_t_keyword_arguments_flags)0,
- scm_from_utf8_keyword ("parent"), &parent,
- scm_from_utf8_keyword ("position"), &position,
- scm_from_utf8_keyword ("lookat"), &lookat,
- scm_from_utf8_keyword ("id"), &id,
- scm_from_utf8_keyword ("make-active"), &make_active,
- SCM_UNDEFINED);