SceneGenerator generator {scm_to_locale_string(name), scm_to_locale_string(type), proc };
register_generator(generator);
printf ("Register: %s (%s)\n", generator.name.c_str(), generator.type.c_str());
SceneGenerator generator {scm_to_locale_string(name), scm_to_locale_string(type), proc };
register_generator(generator);
printf ("Register: %s (%s)\n", generator.name.c_str(), generator.type.c_str());