-(define (process-mobs mobs)
- (for-each (lambda (m) (m #:render)) mobs))
-
-
-;;; Actions and looks for mobs
-
-(defmacro make-behaviour (name attr &rest code)
- `(defun ,(get-behaviour-fun-name name) (object-attr)
- (let ,(mapcar #'attribute-definition attr)
- ,@code
- ,(cons 'progn (mapcar #'attribute-save (reverse attr)))
- object-attr)))
-
-(defun get-behaviour-fun-name (name)
- (intern (concatenate 'string "BEHAVIOUR-" (string-upcase (string name))) 'gacela))
-
-(defun attribute-name (attribute)
- (intern (string attribute) 'keyword))
-
-(define (attribute-definition attribute)
- (let* ((name (cond ((list? attribute) (car attribute))
- (else attribute)))
- (pname (attribute-name name))
- (value (cond ((listp attribute) (cadr attribute)))))
- `(,name (getf object-attr ,pname ,value))))
-
-(defun attribute-save (attribute)
- (let* ((name (cond ((listp attribute) (car attribute))
- (t attribute)))
- (pname (attribute-name name)))
- `(setf (getf object-attr ,pname) ,name)))
-
-(define-macro (lambda-look . look)
- (define (process-look look)
- (cond ((null? look) (values '() '()))
- (else
- (let ((line (car look)))
- (receive (lines images) (process-look (cdr look))
- (cond ((string? line)
- (let ((var (gensym)))
- (values (cons `(draw-texture ,var) lines)
- (cons `(,var (load-texture ,line)) images))))
- (else
- (values (cons line lines)
- images))))))))
-
- (receive (look-lines look-images) (process-look look)
- `(let ,look-images
- (lambda ()
- (glPushMatrix)
- ,@look-lines
- (glPopMatrix)))))