+(define (get-active-mobs)
+ active-mobs)
+
+(define (hide-all-mobs)
+ (set! mobs-changed #t)
+ (hash-clear! mobs-table))
+
+(define (mobs-changed?)
+ mobs-changed)
+
+
+(define-macro (show-mob mob)
+ (cond ((list? mob)
+ `(let ((m ,mob))
+ (show-mob-hash m)))
+ (else
+ `(show-mob-hash (lambda* (#:optional (option #f)) (,mob option))))))
+
+(define-macro (hide-mob mob)
+ (cond ((list? mob)
+ `(let ((m ,mob))
+ (hide-mob-hash (m 'get-mob-id))))
+ (else
+ `(hide-mob-hash (,mob 'get-mob-id)))))
+
+(define current-mob-id #f)
+
+(define translate-mob translate)
+
+(define (get-current-mob-id)
+ current-mob-id)
+
+(define* (run-mobs #:optional (mobs (get-active-mobs)))
+ (let ((sorted-mobs (sort mobs (lambda (m1 m2) (< (m1 'get-z-index) (m2 'get-z-index))))))
+ (for-each
+ (lambda (m)
+ (set! current-mob-id (m 'get-mob-id))
+ (glmatrix-block (m)))
+ sorted-mobs)
+ (set! current-mob-id #f)))
+
+
+;;; Making mobs
+
+(define mob-functions (make-hash-table))
+
+(define (get-mob-function-name mob-name)
+ (let ((name (hash-ref mob-functions mob-name)))
+ (cond ((not name)
+ (set! name (gensym))
+ (hash-set! mob-functions mob-name name)))
+ name))
+
+(define-macro (the-mob mob-name init-data)
+ `(let ((mob-id (gensym))
+ (mob-z-index 0)
+ (mob-time 0)
+ (mob-data ,init-data)
+ (saved-data ,init-data))
+ (lambda* (#:optional (option #f))
+ (define (save-data)
+ (let ((time (get-frame-time)))
+ (cond ((not (= time mob-time))
+ (set! mob-time time)
+ (set! saved-data mob-data)))))
+ (case option
+ ((get-mob-id)
+ mob-id)
+ ((get-z-index)
+ mob-z-index)
+ ((get-type)
+ (procedure-name ,mob-name))
+ ((get-data)
+ (save-data)
+ saved-data)
+ (else
+ (cond ((keyword? option)
+ (assoc-ref saved-data (keyword->symbol option)))
+ (else
+ (save-data)
+ (let ((res (,mob-name mob-id mob-data)))
+ (set! mob-z-index (car res))
+ (set! mob-data (cadr res))))))))))
+
+(define-macro (define-mob-function attr . body)
+ (let ((attr (map (lambda (a) (if (list? a) a (list a #f))) attr))
+ (mob-id-symbol (gensym))
+ (mob-id-z-index (gensym))
+ (data-symbol (gensym)))
+ `(lambda (,mob-id-symbol ,data-symbol)
+ (let ((,mob-id-z-index 0))
+ (define (kill-me)
+ (hide-mob-hash ,mob-id-symbol))
+ (define* (translate x y #:optional (z 0))
+ (cond ((3d-mode?)
+ (translate-mob x y z))
+ (else
+ (set! ,mob-id-z-index (+ ,mob-id-z-index z))
+ (translate-mob x y))))
+ (let* ,attr
+ ,@(map
+ (lambda (a)
+ `(let ((val (assoc-ref ,data-symbol ',(car a))))
+ (cond (val (set! ,(car a) val)))))
+ attr)
+ (catch #t
+ (lambda* () ,@body)
+ (lambda (key . args) #f))
+ (list ,mob-id-z-index (list ,@(map (lambda (a) `(cons ',(car a) ,(car a))) attr))))))))
+
+(define-macro (define-mob mob-head . body)
+ (let* ((name (car mob-head))
+ (attr (cdr mob-head))
+ (make-fun-symbol (gensym))
+ (mob-fun-symbol (gensym))
+ (params-symbol (gensym)))
+ `(define (,name . ,params-symbol)
+ (define ,make-fun-symbol
+ (lambda* ,(if (null? attr) '() `(#:key ,@attr))
+ (the-mob ,name (list ,@(map (lambda (a) `(cons ',(car a) ,(car a))) attr)))))
+ (define ,mob-fun-symbol
+ (define-mob-function ,attr ,@body))
+ (cond ((or (null? ,params-symbol) (keyword? (car ,params-symbol)))
+ (apply ,make-fun-symbol ,params-symbol))
+ (else
+ (apply ,mob-fun-symbol ,params-symbol))))))
+
+(define-macro (lambda-mob attr . body)
+ (let ((fun-name (gensym)))
+ `(begin
+ (define-mob-function ,(cons fun-name attr) ,@body)
+ (the-mob 'undefined '() ,fun-name))))
+
+
+;;; Functions for checking mobs (collisions and more)
+
+(define (map-mobs fun type)
+ (let ((mobs (filter (lambda (m) (and (eq? (m 'get-type) type) (not (eq? (m 'get-mob-id) (get-current-mob-id))))) (get-active-mobs))))
+ (map (lambda (m) (fun (m 'get-data))) mobs)))
+
+(define-macro (define-checking-mobs head mob-def . body)
+ (let ((type (car mob-def)) (attr (cdr mob-def)))
+ `(define ,head
+ (map-mobs
+ (lambda (m)
+ (let ,(map (lambda (a) `(,(car a) (assoc-ref m ',(cadr a)))) attr)
+ ,@body))
+ ',type))))
+
+
+;;; Scenes
+
+(define-macro (define-scene name . body)
+ `(define (,name)
+ ,@body))