-
- DECLARE_WRAPPED_TYPE (irr::scene::IAnimatedMeshSceneNode*, init_animated_mesh_scene_node_type,
- animated_mesh_scene_node_p,
- wrap_animated_mesh_scene_node, unwrap_animated_mesh_scene_node);
-
- SCM
- irr_scene_setMD2Animation (SCM wrappedAnimatedMeshSceneNode,
- SCM anim);
-