+ SCM
+ irr_scene_setFrameLoop (SCM wrapped_animated_mesh_scene_node,
+ SCM begin,
+ SCM end)
+ {
+ return scm_from_bool
+ (unwrap_animated_mesh_scene_node (wrapped_animated_mesh_scene_node)->
+ setFrameLoop (scm_to_int32 (begin),
+ scm_to_int32 (end)));
+ }
+
+ SCM
+ irr_scene_setMD2Animation (SCM wrapped_animated_mesh_scene_node,
+ SCM anim)
+ {
+ return scm_from_bool
+ (unwrap_animated_mesh_scene_node (wrapped_animated_mesh_scene_node)->
+ setMD2Animation (scm_to_md2_animation_type (anim)));
+ }
+