- #:export (begin-scene
- get-texture))
-
-(load-extension "libguile-irrlicht" "init_guile_irrlicht")
-
-(define irr-begin-scene begin-scene)
-(define* (begin-scene video-driver
- #:key
- (back-buffer #t)
- (z-buffer #t)
- (color '(255 0 0 0))
- (video-data #f)
- (source-rect #f))
- (irr-begin-scene video-driver
- back-buffer
- z-buffer
- color
- video-data
- source-rect))
+ #:use-module (oop goops)
+ #:use-module (ice-9 optargs)
+ #:use-module (irrlicht base)
+ #:use-module (irrlicht foreign))
+
+
+;; ITexture
+(define-class <texture> (<irrlicht-base>)
+ (irr-class #:init-value "ITexture"))
+
+(export <texture>)
+
+
+;; IVideoDriver
+(define-class <video-driver> (<irrlicht-base>)
+ (irr-class #:init-value "IVideoDriver"))
+
+(define-method (begin-scene (video-driver <video-driver>) . rest)
+ (let-keywords rest #f
+ ((back-buffer #t)
+ (z-buffer #t)
+ (color '(255 0 0 0))
+ video-data
+ source-rect)
+ ((get-irrlicht-proc "beginScene" video-driver)
+ video-driver
+ back-buffer
+ z-buffer
+ color
+ video-data
+ source-rect)))
+
+(define-method (end-scene (video-driver <video-driver>))
+ ((get-irrlicht-proc "endScene" video-driver)
+ video-driver))
+
+(define-method (get-fps (video-driver <video-driver>))
+ (let ((getFPS (get-irrlicht-proc "getFPS" video-driver)))
+ (getFPS video-driver)))
+
+(define-method (get-name (video-driver <video-driver>))
+ (let ((getName (get-irrlicht-proc "getName" video-driver)))
+ (getName video-driver)))
+
+(define-method (get-texture (video-driver <video-driver>) filename)
+ (make <texture>
+ #:irr-pointer
+ ((get-irrlicht-proc "getTexture" video-driver)
+ video-driver
+ filename)))
+
+(export <video-driver> begin-scene end-scene get-fps get-name get-texture)
+
+
+;; S3DVertex
+(define-class <vertex3d> (<irrlicht-base>)
+ (irr-class #:init-value "S3DVertex"))
+
+(define (make-vertex3d position normal color tcoords)
+ (let ((S3DVertex_make (get-irrlicht-proc "S3DVertex_make")))
+ (make <vertex3d>
+ #:irr-pointer
+ (S3DVertex_make position normal color tcoords))))
+
+(export <vertex3d> make-vertex3d)