+(define-method (set-rotation! (node <scene-node>) rotation)
+ (let ((setRotation (get-irrlicht-proc "setRotation" node)))
+ (setRotation node rotation)))
+
+(define-method (set-scale! (node <scene-node>) scale)
+ (let ((setScale (get-irrlicht-proc "setScale" node)))
+ (setScale node scale)))
+