-(define irr-add-animated-mesh-scene-node add-animated-mesh-scene-node)
-(define* (add-animated-mesh-scene-node scene-manager mesh
- #:key
- (parent #f)
- (id -1)
- (position '(0 0 0))
- (rotation '(0 0 0))
- (scale '(1 1 1))
- (also-add-if-mesh-pointer-zero #f))
- (irr-add-animated-mesh-scene-node scene-manager
- mesh
- parent
- id
- position
- rotation
- scale
- also-add-if-mesh-pointer-zero))