(defentry glClearColor (float float float float) (void "gacela_glClearColor"))
(defentry glClearDepth (double) (void "gacela_glClearDepth"))
(defentry glColor3f (float float float) (void "gacela_glColor3f"))
(defentry glClearColor (float float float float) (void "gacela_glClearColor"))
(defentry glClearDepth (double) (void "gacela_glClearDepth"))
(defentry glColor3f (float float float) (void "gacela_glColor3f"))