- Joint& joint(int bodypart);
- XYZ& jointPos(int bodypart);
- XYZ& jointVel(int bodypart);
+ // convenience functions
+ // only for Skeleton.cpp
+ inline Joint& joint(int bodypart) { return joints[jointlabels[bodypart]]; }
+ inline XYZ& jointPos(int bodypart) { return joint(bodypart).position; }
+ inline XYZ& jointVel(int bodypart) { return joint(bodypart).velocity; }
+