-libguile_irrlicht_la_SOURCES = \
- src/animated-mesh.cpp \
- src/animated-mesh-md2.cpp \
- src/animated-mesh-scene-node.cpp \
- src/box3d.cpp \
- src/camera-scene-node.cpp \
- src/color.cpp \
- src/cursor-control.cpp \
- src/device.cpp \
- src/dimension2d.cpp \
- src/driver-types.cpp \
- src/file-archive.cpp \
- src/file-system.cpp \
- src/gui-element.cpp \
- src/gui-environment.cpp \
- src/gui-static-text.cpp \
- src/guile-irrlicht.cpp \
- src/keymap.cpp \
- src/material.cpp \
- src/material-flags.cpp \
- src/matrix4.cpp \
- src/mesh.cpp \
- src/mesh-scene-node.cpp \
- src/position2d.cpp \
- src/primitive-types.cpp \
- src/rect.cpp \
- src/reference-counted.cpp \
- src/scene-manager.cpp \
- src/scene-node.cpp \
- src/scene-node-animator.cpp \
- src/texture.cpp \
- src/vector2d.cpp \
- src/vector3d.cpp \
- src/vertex3d.cpp \
- src/video-driver.cpp \
- src/wchar.cpp
-libguile_irrlicht_la_CPPFLAGS = @GUILE_CFLAGS@
-libguile_irrlicht_la_LDFLAGS = \
- -version-info 0:1 \
- @GUILE_LIBS@