(next (random-tetramine))
(timer (make-timer))
(grid (make-list 20 :initial-element (make-list 14)))
- (background (draw-image-function "fondo_tetris.png")))
+ (background (draw-image-function "fondo_tetris.png"))
+ (font (load-font "lazy.ttf")))
(defun tetramine ()
(cond ((eq (timer-state timer) 'stopped) (start-timer timer)))
(setq tetramine next x 6 y 0)
(setq next (random-tetramine)))
(t (incf y) (start-timer timer)))))
- (draw-color '(0.8 0.8 0.8))
(funcall background)
(translate -288 218)
(draw-grid (join-grids tetramine grid x y))
(translate 440 440)
- (draw-grid next)))
+ (draw-grid next)
+ (render-text "Hola" font)))
(let ((frame 0.0) (fps (make-timer)) (update (make-timer)))
(start-timer update)