1 /* guile-irrlicht --- GNU Guile bindings for Irrlicht Engine
3 Copyright (C) 2020 Javier Sancho <jsf@jsancho.org>
5 This file is part of guile-irrlicht.
7 guile-irrlicht is free software; you can redistribute it and/or modify
8 it under the terms of the GNU Lesser General Public License as
9 published by the Free Software Foundation; either version 3 of the
10 License, or (at your option) any later version.
12 guile-irrlicht is distributed in the hope that it will be useful, but
13 WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 General Public License for more details.
17 You should have received a copy of the GNU Lesser General Public
18 License along with guile-irrlicht. If not, see
19 <http://www.gnu.org/licenses/>.
22 #ifndef __GUILE_IRRLICHT_SCENE_MANAGER_H_INCLUDED__
23 #define __GUILE_IRRLICHT_SCENE_MANAGER_H_INCLUDED__
25 #include <irrlicht/irrlicht.h>
32 init_scene_manager (void);
34 DECLARE_WRAPPED_TYPE (irr::scene::ISceneManager*, init_scene_manager_type,
35 scene_manager_p, wrap_scene_manager, unwrap_scene_manager);
38 irr_scene_addAnimatedMeshSceneNode (SCM wrapped_scene_manager,
43 irr_scene_addCameraSceneNode (SCM wrapped_scene_manager,
47 irr_scene_addCameraSceneNodeFPS (SCM wrapped_scene_manager,
51 irr_scene_addOctreeSceneNode (SCM wrapped_scene_manager,
56 irr_scene_getMesh (SCM wrapped_scene_manager,
60 irr_getSceneManager (SCM wrapped_obj);